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droo-shayne

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A member registered Sep 27, 2020 · View creator page →

Creator of

Recent community posts

Nice game, I enjoyed the multiple scaling mechanics!

The concept was fine, good use of the theme for balancing the scale. For me, it was very distracting trying to read the text with the audio on, as the voiceovers were too loud, and at some points the scale ticking sound would fire continuously and I was unable to stop it. Great art! Definitely my favorite part of this game.

Cool factory game with a great take on the theme! I like how zooming out still makes use of all the smaller factories as spawners, and they don't become obsolete due to the difference in scale. Well done.

I like feeling of traversing the perimeter of the eye and hopping around it. Feels like a refreshing new topology for a bullet hell! I thought there was some pretty nice polish on this game too, many little sfx and moving graphics with tweening that brought everything together well. I agree that it felt a little slow so all I'd say about that is to build a demo level of your game early during the jam and play with variables such as spawn rate to find out what works best! Overall cool game, great concept :)