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A jam submission

Date off-balanceView game page

Gods on a date, keeping the scales in balance
Submitted by Jaseka paseka, LucieTvar (@LucyTvar), El Charlos, TondaFS (@TondaFSCZ) — 2 days, 1 hour before the deadline
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Date off-balance's itch.io page

Results

CriteriaRankScore*Raw Score
Style#394.6384.638
Overall#1334.1494.149
Creativity#3204.1214.121
Enjoyment#6813.6903.690

Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
there are 2 scales that you need to keep in balance

Development Time

48 hours

(Optional) Please credit all assets you've used
everything was made by us, ink was used for the narrative

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Comments

Viewing comments 33 to 14 of 33 · Next page · Last page
Submitted

The concept was fine, good use of the theme for balancing the scale. For me, it was very distracting trying to read the text with the audio on, as the voiceovers were too loud, and at some points the scale ticking sound would fire continuously and I was unable to stop it. Great art! Definitely my favorite part of this game.

Submitted

Wow visually amazing! also very tricky but yet clever gameplay to balance the scales. Trying to manage to balance the story. What a great spin on the theme. 

Submitted

That was clever! The art is proficient, the gameplay is engaging and creative, and the social critique is on-point. It's a very fun and deeply uncomfortable experience!

The audio is a tiny smidge loud; several sounds on top of each other tends to peak the audio above +0.0 dB.

All-in-all, great work!

Submitted

Great game! Wonderful art style and an awesome premise. I loved the main mechanic of having to keep things balanced. Some of the words on the scale on the right were falling off though, unlike the scale on the left. Nevertheless, had a great time experiencing the game. :]

Submitted

wow nice game, story was very engaging and gripping, the scales were a nice touch that definitely influenced my decision based on how much someone will like you

Submitted

Love the story (esp the intro) and the art! I liked the answers falling off but I wonder if it could somehow be made to seem more intentional. The physics during the intro was going a lil crazy for me which stressed me out since I worried about whether the blocks would fall off lol @_@ Maybe the physics could be toned down earlier so blocks are less jiggly to indicate that answers stuck early on then amp it up to indicate Zelu growing tired of our conversation/ caring even less about some of my answers? Good job!!!!! :D

Submitted

Wow, what a nice entry. Got 3/4 endings, loved the art, writing and concept. The take on the jam's theme is real clever as well. Only thing maybe, at later stages, answers tend to fall off the scale, dunno if that's intentional^^ Good job nevertheless, one of my favourites so fat

Submitted

Very good indeed... art is amazing, music good, story fun and interesting, length perfect. The randomness introduced by the answers falling of the scales feel both consistent with the story and like it helps making it less predictable. Good job!

Submitted

I love it when stories make gods feel human in their own flawed, godly way. The dialogue and art are on point as well and the concept is a fun take on the theme as well. 

Submitted

Absolutely stunning. Very sharp dialogue and a surprising amount of good worldbuilding. This team clearly has talented writers with cool ideas :) One small thing, some words on the scale kept producing a rather annoying ringing sound throughout part of my gameplay, probably due to some physics collision issue. Also, at some point a word fell off the scale without any particular reason, and it may have affected the ending calculation. Other than that, hats off to you guys. Amazing piece of art.

Submitted

This is really interesting, and it's clear that amazing work has been done, but with my level of English, it's quite difficult for me to play.

Submitted

I think this is the favorite entry for me this jam!
I am a sucker for stories and this one nailed it very well, nice and simple but not so flat.
the art is AMAZING literally
the gameplay is smooth and it is a very nice fit for the theme.
saved for later

Submitted

Absolutely nuts. The depth of the writing is great. The concept reminds me of that GMTK video about making dialogue more engaging. And the art and music were wonderful! Absolutely incredible, especially given this was made in only 48 hours!

Submitted

Yes! I really wanted someone to do a visual novel with a twist and this is it. I enjoyed this a lot! The only bug I encountered is that restarting the game can make the scales go wild. Also the voices can overlap a lot if u skip through dialogue like i do...

Submitted

I'm not generally a fan of this style of game, but I was really taken aback by how clever the interpretation of the theme is. Congrats! You've built something really interesting here.

Submitted

Nice take on the theme, I didn’t expect a game to come from this kind of scales! The story and art style was also enjoyable - nice job creating a game this polished and entertaining in 2 days!

Submitted

This is such a fun and unique take on the theme. I love the social dynamics at play, and would love to see something like this implemented in a longer visual novel. Great work!

Submitted

I enjoyed your art style and narrative, nice job! 

Submitted

Ancient god.. Like those :3

Love the art style of the game! Plain and straight to the point!

Submitted(+1)

I kept playing it over and over, the story was so good! From the flaws i just found that the choices where constantly making noises, moving around and sometimes a big chunk of them fell off the scales (sometimes it helped, sometimes not XD). But the style is chef’s kiss 👌💖 I would love to see it extened. Congrats on such good submission! 💪

Viewing comments 33 to 14 of 33 · Next page · Last page