It's nice to see an how things unfold after you've set up your actions. That is a good puzzle game.
One neatpick is that maybe it's best to not show the level's flavor text on reset.
Dr. Ooze
Recent community posts
Mousetrap jump felt really satisfying.
I've got two cheeses (no idea what they do) and a big jar (also not clear what it does). Not sure if it's intended that enemies don't respawn after your death. Glad I didn't have to fight them again though.
I have found 1 invisible ledge and one place where you can almost jump on but not quite.
Mousetrap jump and the mouse character itself are the highlights for me.
Nice title screen!
It was a bit hard for me to figure out that it is a flashlight on the table, I have somehow managed to get through the first room with the help of a description on this page.
Jump scare moment was on point.
Would be great to have a more familiar control scheme and have a visual feedback on having a flashlight before the "dark section"