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DuGringo

30
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A member registered Jun 09, 2020 · View creator page →

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yeah I am the only dev, the team was just me and the artist

ty for the build! Was it public on December 7th???

Oh lol, no need for all of that... I though it was public because you implied I'd have access to that in order to be "be inspired" by your project. Is there ANYTHING public about it at all before December??? Maybe a public discord server with screenshots or something? Again, I'm just curious... Trying to find out how you got the idea of me knowing about your project before it was posted anywhere... 

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don't worry,  Im not acusing you of anything neither lol, im just a little confused.... Id love to take a look at this public git you have since october! I wonder how similiar the project was then compared to now.... do you have the link? Id love to give it a look and check what mechanis design decisions were already there when my game was posted!

Thank you!

huuum thank you for letting me know about this! It looks like their game was posted 54 days ago, mine was published December 16 2023, thats about 120 days ago, twice as old as theirs... so if anything they liked our JAM and copied the idea lol which is fine... I don't think we will finish this project anyway... thank you for the kind words tho, and for bringing me awareness =D

no... this game was made for a JAM, the inspiration was Pokemon Snap lol but the artist wanted to take a more " horror"  take

?

Thank you! and thanks for playing!

Thank you! I totally agree, I'm honestly excited to see how it's going to turn out when we implement everything we wanted!

Thank you! CorporateFilth did a great job with the environment and atmosphere!

Thank you for playing! We tried to stay clear from the supernatural and focus on irradiated animals, but we definitely talked about ait! Maybe for a full game we should reconsider

Thank you! I agree with everything you said! thanks for the feedback and for playing!

Really fun and well made platformer! Makes you feel good when you finally beat the hard "jump puzzles", having to ship your mouse around made it play very different than other platformers, unfortunately my mouse would keep going to the other monitor and messing up my jumps, but aside from that it was really good, just meant that I had to be more aware!

I really like the presentation and the idea! It was fun and satisfying to mow the grass around, altho I think the arcady " time trial" aspect of it is counter intuitive with the relaxing satisfying nature of mowing the grass! Overall really good!

Great Idea! I'm not sure how much this fits the theme but the idea of mowing the grass is really nice, and can turn into a really satisfying game!

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we had to do some on the spot changes because of running out of time, but you were supposed to get " jump scared" by animals that you didn't notice attacking you. Thank you for playing and thank you for your feedback!

Excellent presentation, really hard game! I had some trouble with mouse sensitivity, but the game hit me like a truck the first time I opened it. the mech frame is really well done and animated, the weapons, articles, music, sound design... wow. great great work.

This game was a lot of fun! It caught me by surprise many times and made me giggle quite a few of them! Even when I said I was done, I ended up playing a couple more rounds lol. It catches you by surprise how fun it is. Good Job!

I had some troubles figuring out how to play, but It was fun after I made it work! Just wish the resolution was a little bigger, I couldnt read the chatting going on

I had some troubles figuring out how to play, but It was fun after I made it work! Just wish the resolution was a little

thank you

The narrator was really fun, specially in the tutorial, but I will admit that despite looking nice, it was kinda annoying to play with the filter on top...

Double mode is vary easy way to lose!

It is godot 4.2 ! It was my first 3d project. Corporate filth was in charge of basically anything graphics wise, and he did do an excellent job!!!

Thank you for playing!

Thank you! Corporate Filth was the one in charge of the atmosphere and he definitely did a great job!

Thank you! We had a lot of fun doing it! I'm that with more time, if enough people continue to show interest, we will make it hapend!

thank you! we had a lot of fun doing it, and unfortunately couldn't fit everything we wanted to in so short time

Agreed!

Thank you!

Thank you!