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Dylan Brown

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153
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A member registered Oct 21, 2017 · View creator page →

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It is based on time but I can't remember the exact time since I made it so long ago, maybe under 120. The 3rd ending is getting the balloon and getting under the time I think

Wonderfully made, love the concept and feels really polished! I randomly logged on after a long time and saw the notification from you following me and I found this game, glad my game could have been any amount of inspiration for you! I don't do game dev anymore since I didn't enjoy it but seeing someone being inspired at all makes me glad I kept my games up. Good luck on all your projects! 

fun game! my best score is 160 :D 

Very fun! One of the best 2d golf style games I've played, great sfx too

thank you! And ye that is how I do the drop shadow, I use a script that I put before the draw_self that sets the objects current sprite to be black and translucent. I have the x and y as arguments so I can set it's position based on the object. 

ty for checking out my other game! :D

I do think it is a good challenge though! 

thanks :D

The level design is very well done, I love the first boss so much. It had so many fun strategies. I spent like an hour on the 2nd boss and couldn't get passed it but still a really fun game! :D

thank you :D 

Such deceivingly simple gameplay but you really have to plan ahead to complete a level! Great game :D

So fun! I could imagine this being a game that would come installed with windows 

to me it didnt feel like it had much acceleration and deceleration , it also has jump buffering and coyote time. Maybe it was lagging or I don’t have them set high enough, it could be a problem with web builds slowing down. Thanks for the in depth comments! 

I ran out of motivation for the game so I just quickly through together a little level so I could submit it, im glad you could look passed the janky level haha :D 

ty  <3

ty!!! :D I ran out of motivation to add anything else for the dice gun to interactive with but I'm glad I still got it released with the little content it has. Maybe I will reuse the concept one day! 

thank you ! that is so nice of you to say :D 

Would you say the character feels stiff, or is it something else that you don't like about the movement? 

Thanks for the kind words :D I wasn't happy with the game so I decided to not put anymore time into making music or more sfx, this was just the tutorial level originally but I didn't want to make anymore levels so just had the tutorial level as the whole game haha 

yeah that is how you are supposed to do that level :D

epic gamer alert!!! 

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If I’m thinking of the correct thing then that’s intentional! I love in minecraft when you can run over gaps so I made the coyote time long enough to recreate that. You can see the sprite change for the frames you are over the water to a shocked kind of face, it is to show that you are no longer on a platform. 

Thank you for playing :D I'm glad you like the art style!

Thank you so much!

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My favorite out of the games I've played from the jam, great work! 

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I really enjoy the simplicity of the art, the squash animations really help to bring everything together. Fun level design too! 

Art and music is beautiful! The gameplay, although repetitive, is a great concept. Would love to see the extra ideas added in a post-jam update if you do decide to keep working on it! 

That’s okay! You just press yes or no and then the game restarts after the last question 

I wish I added more actual gameplay to it, especially something to tie it to the theme better. I would have had permanently regretted not submitting anything to the jam though ha. Thanks for the kind words! 

Thanks! "Love is important until it gets scary." would have been a great tag line for it haha 

Fantastic! Some of my favorite games are bite sized games with massive repeatability and strategies or techniques that take a little longer to master. This has a great gameplay loop that transforms the routes as you play without over complicating the concept. Intrigued to see if this ever gets expanded on after the jam.  

Loved playing this! Could totally imagine the same crowd that likes house flipper esque games  enjoying this 

Great gameplay! The visual style is awesome and the camera subtleties and sfx really help to bring it all together. 

Love this! Great take on the theme I love this type of gameplay, makes you play more strategic and have to think about when you kill enemies. 

It's quite scary and drags on a bit if you aren't into a slow burner, but the visual story telling is really great. A lot of symbolism and subtler moments that can be interpreted in your own way 

I should rename the game to wooden buddy maker 2022. thanks for playing!

That’s a huge compliment, thank you! I'm inspired by movies like Possum with the way it deals with story telling. It’s going to take a lot of practice to capture exactly what I want with my games but even getting a little closer makes me happy

I don’t fully understand it either haha, glad you liked it! 

Thank you beam!  You’re so kind :>

lesson number 1) play angry birds with a heart