Okay, it took me a while before I could sit down and playtest properly, but I finally found the bug with the romance sidequest (it only triggered when the faction score was in a specific range); the boxes for Steve's chair quest are more obviously marked, & I confirmed that it's not that quest that's blocking sleep (hint: Joey wanted to do something before you head to bed on day 7, check your quest log!)
dysperdis
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A member registered Aug 06, 2018 · View creator page →
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A modern-day-ish science fantasy small-town mystery
Interactive Fiction
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Ah, shoot, I'd thought I'd finally figured out the plug-ins *facepalm*
- I'm trying to recreate the quest entry bug & I can't make it happen on that quest, is there another one that's happened to you on?
- The boxes for Steve's sidequest are different from the magitech-ones- I'm checking to make sure I didn't break them, but there should be 5 additional boxes that are only visible while his sidequest is activated, and they currently just flip switches instead of giving you actual items, so you didn't mess it up! It shouldn't keep you from sleeping, though- that's only supposed to be for story quests- so I'll fix that switch.
- I'm adding the descriptions of the magi-tech
- I can't seem to find the spot with the Fisherman's dialogue with that text, I'm going to go thru it with a fine-toothed comb but
- I think the spacing thing happened when I adjusted a plug-in to get rid of the break tags in the quest journal, & it only seems to show up after the distribution package is exported. I'm going to see if there's a setting I can play with that'll fix it, otherwise I'll probably just revert that change.
Thank you for the feedback, I'm sorry it's ended up so broken for you