¡Qué bien pinta esto!
echo river
Creator of
Recent community posts
Ay, muchísimas gracias, me hacen mucha ilusión tus palabras. Es un proyecto que he tenido en la cabeza durante mucho tiempo: primero pensé en darle forma de relato, pero después me di cuenta de que podía ser un buen modo de adentrarme en el mundillo de los ttrpg. Tengo pendiente también subir la versión en inglés y escribir yo misma una partida de ejemplo.
Thank you both! Regarding the links yep, the issue was that the text fields weren't locked :) Now they work.
I will try the script to make the field appear in intervals. And I saw just today this tool created by another jammer: https://lokeloski.itch.io/deckstamp I think this can be the answer to my prayers lol.
UPDATE: I did manage to export the images using the tool above, and then paste them with the script you shared, Millie Squilly. Thanks for the tip! I couldn't make sleep[] work though :( Not sure why, it seems like the deck reads the script but nothing happens. I double-checked the fields had the right name and stuff, and they were locked. They were plain text though, should it be rich or code?
This is my very first Decker project and I'm aware there are sooo many things that I could improve :D. If you have any feedback on technical stuff, I opened this thread asking for help: https://itch.io/t/3952269/my-very-first-decker-project-help-appreciated-
Hey there!
I discovered Decker some time ago and I fell in love immediately. I have made this small game to learn the basics of the tool: https://echoriver.itch.io/hit-the-drum I plan to submit it to the Summer Camp jam, although as said, it's very-very basic. My main problem is that I know nothing about coding, unfortunately. I tried reading the Lil documentation but truth be told, it's kinda like reading in Speranto for me. I guess my first question is... What are the chances of learning how to make something a bit more advanced with no prior knowledge of any programming language? Do you have any recommendations for someone as noob as me?
As for my project, there are a couple of things I tried and couldn't do:
- I wanted some images (the ones in cards 9 and 11) to use the 16-bit color palette, but I couldn't make it work in the listener. I tried to do it using following the steps here, but I got an error message saying: "Expected name, but found a symbol". Any idea on what could be wrong? (please forgive me if this is a stupid question, again... 100% noob speaking!).
- I added a link to a field on the last card; the text was formatted as "rich text" but the link is not working... I have no idea why :(
- I'd have liked to make the text fields in cards 4, 5 and 9 appear on screen consecutively, at intervals. I know this is possible because I've seen games doing this, but not sure if I have to use a specific contraption for this, or a script?
And besides this, I'll def appreciate any feedback on my project, and comments on how to make it prettier! :D Thanks in advance.
Anda, pues no lo había pensado, pero me encantaría pensar en una variante con esta premisa, sí. Tengo debilidad por los juegos "de caminar" (hice uno en esa línea: https://echoriver.itch.io/a-kishtenketsu-walk). Le daré una vuelta.
Precioso. Tengo debilidad por los juegos epistolares, y me encanta de este el añadido del estado. Al leerlo, al principio, pensé "wow, una tirada cada dos cartas, tu amado puede morir enseguida si tienes mala suerte con la tirada..." Pero luego caí en que ese es precisamente el quid de la cuestión, desde la perspectiva temática :).
My game will be inspired by 'Sungazer', a song by Vagabonds. I discovered it when I was listening to a random playlist on Spotify, one of these lists based on your preferences etc. I didn't even look at the title, but the song got stuck in my head for some reason, and I couldn't help but think about it from time to time after that day. Then, time passed and some events in my life made me think about it again, and the lyrics became even more meaningful to me.
Quick question: Is it possible to submit a game that was submitted to another jam already? I haven't made the game yet, but I have an idea that may fit into the 24-word RPG jam as well. But this Song Jam is my priority :)
Hey!
I have just started working on my game. I have chosen an iconic duo from manga: Edward Elric & Roy Mustang from Fullmetal Alchemist (my fav manga series of all times! :D).
I've been thinking of the way you describe Character 1 and Character 2 actually. Both are indeed stubborn in the series, but Mustang has more social skills while Edward is more likely to add complications to the plot. So I will set Mustang as Character 1 and Ed as Character 2, even though Ed is more "bull-headed and brash" than Mustang. I guess rules are flexible on this but would love to know your opinion! :)