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Edvaldo Melquiades

14
Posts
1
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3
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A member registered May 05, 2021 · View creator page →

Creator of

Recent community posts

Very fun and very addictive!

I found the idea of creating the blocks to the rhythm of the music very interesting; it reminded me of Crypt of the Necrodancer. Anyway, it's a fun game and works very smoothly

I found the idea very interesting, and artistically, it also looks quite captivating. Congratulations!

A simple mechanic with a straightforward premise. But both executed very well. Great game!

Thanks for playing!

I couldn't balance the spawn interval satisfactorily, unfortunately.

Thanks for playing!

The difficulty curve didn't turn out as expected, unfortunately. I ran some tests, but in the end, i couldn't find a middle ground. And about the restart button... I kind of forgot, he he.

Thanks for playing!

I had made an on/off system using "mana", but i didn't like the idea and changed it. It wasn't fun.

Thanks for playing!

The idea was really to have level ups and upgrades, but i had little time to dedicate to the project.

The graphics were very good and the sound part too. Only the controls are a little weird.

I understand the idea of the game. But the character skids too much, it's hard to keep control of him, and that's exactly what the game asks of the player.

The game has potential, i managed to understand the idea, but the lighting inserted in the game left it with performance problems on my machine.

The game genuinely grabbed my attention and kept me wondering where it was going. Very good idea and execution.

Graphically and in terms of UI, it was very good. But the lack of information about the operation of the panel left me a bit confused.

Within the time constraint it was a great job. The stages have interesting mechanics, have fluid art and sound, and the puzzles are challenging enough.

I don't know if it was just in my case, but here the number of rotations was not visible.