Thanks for the feedback! Yes, the game loop is a bit simple and lacks some action, but we aimed for more of a casual game vibe :). Thanks again for playing and for your comments!
eFko
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Not bad, but the controls were a bit challenging to use. The X - Z bindings on a QWERTZ keyboard made things harder. I know how to switch it to English ;) but I noticed you can jump with the up arrow , which was a nice touch. It could be cool to have a toggle between the owl and flight mode on up arrow as well. Sometimes the hit collider bugged out during attacks, but overall, it's a fun game to relax with!
Oh boy, that was a real hoot!
The movement and fighting system was smoother than a freshly shaven leg. And can we talk about those animations? They were so good, I'm pretty sure I saw my cat nodding in approval.
But if I had to be nitpicky, I'd say the start-up menu was a bit too flashy for my liking. I mean, I want to save my eyesight for the game, not have it blinded by a moving disco inferno!
All jokes aside, you guys did an amazing job. Keep up the great work!
I had a blast playing this game! Right from the start, I could feel the old-school Doom vibes oozing out of every pixel.
The graphics are impressive, and I particularly loved the shotgun level. Although I have to admit, my mouse had a mind of its own a couple of times and decided to jump around on me. Maybe it was just the Web Build playing tricks on me, but either way, it kept me on my toes!
And don't even get me started on those sneaky enemies. I swear I hit them multiple times, but they refused to give me any credit. What a bunch of sore losers! :D
All in all, you guys did an outstanding job on this game. Keep up the fantastic work!
Thank you for your comment and rating! :)
Definitely could have done better. There wasn't even a decent concept in the beginning, so everything changed in the development stages. And then when there was no time, I made a Timer and cut off a chunk of the level throwing out some mechanics and stuff.. .
Thank you for playing our mini-game and I'll dive into yours and the others tomorrow :)
I love the concept here! The idea is great, but I felt weird with the movement. His gravity is so low. maybe that's because he is in space or somewhere, but with faster movement and gravity scale it can be really awesome! The music was on the right note and the Graphics style was ideal for this game. Well done man!
Thank you for playing! I don't think the movement was great, this was only my second game in Unity and it will take some time to learn so many things, but I gave it my all. We know that the game is very hard maybe we didn't find it because we were jumping this game nonstop :D .. Scoreboard doesn't work unfortunately, I used dreamlo and didn't notice the small text that I need SSL on Web build so it's broken.
Thank you for your comment and rating!
Yeah, thank you! Exactly the first thing Deiw said when he saw the jumping animation was laugh and don't shoot ,don't shoot! :D... If you mean the bigger pixel art stuff in the background, I did that just a few hours before the end of Jam and had to rush so I didn't give it much time, but thanks for playing our game anyway! :)