Play Cosmos Crash
Cosmos Crash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #41 | 2.858 | 3.500 |
Theme | #41 | 3.130 | 3.833 |
Sound | #43 | 2.722 | 3.333 |
Overall | #44 | 2.790 | 3.417 |
Gameplay | #48 | 2.449 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Agree with all the other comments here. The concept (survival platform game) seems very fresh to me and I'm impressed with the fact that you implemented three modes. The fine tuning of movement can be difficult to fit into a short jam, which is something I also Fell Foul of :D
I really enjoyed this game! It has quite a number of hazards and obstacles that prevent me from continuing which is very fun! There are also power-ups to collect which can aid in my survivability. I enjoyed the ice power up the most because it's so cool
I love the concept here! The idea is great, but I felt weird with the movement. His gravity is so low. maybe that's because he is in space or somewhere, but with faster movement and gravity scale it can be really awesome! The music was on the right note and the Graphics style was ideal for this game. Well done man!
I totally agree with the movements, I coded them fast at the start and didn't have time to fix it in the end. Thank you my friend 🙂
Wow, 2-player mode! That's very rare an cool stuff :) Love the general sci-fi look of the game. Though controls are not very good.
Thank you very much for reviewing and for the feedbacks :)
I know, the controls are very bad! I need to work on that for an at least, more playable release after the end of reviewing!
Really nice game! I loved the way you added multiple game modes, that’s rare in a game jam.
Great job!
Well, this game gives me mixed feelings. From the one side, it has interesting mechanics and 3(!) game modes. From the other side, the physics and controls are quite strange and not very pleasant, and the graphics is kinda strange. Well, 3 for gameplay, 4 for mathcing the theme (has falling objects), 2 for aesthetics and 4 for sound design, as the main theme is nice (we used the same music in our game, lol).
Totally agree on all your points. I had some trouble putting everything together on the final stretch. I'll be working on movements! Thanks for the review :)