Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

eidolon108

10
Posts
2
Followers
2
Following
A member registered Mar 22, 2020 · View creator page →

Creator of

Recent community posts

Very tight and polished for a jam game. I could see something like this being expanded on too. Excellent work

I will definitely make the mouse sensitivity adjustable next time. Thanks for playing!

Ah, you're right. I disabled texture filtering on the brain beast, sword and shield, but forgot for the level and everything else. Thanks for playing!

Yes, i think i forgot how clocks work. I kept screwing up jumps to the bottom-right, is what I was trying to say. My brain is a bit fried.

(1 edit)

Playing this made me think a bit. I think there's a cool mechanic here, kinda like agar.io or something, where when the crowd gets bigger you can add more game mechanics (taking over buildings which have effects, other crowds). Nice work

Honestly this is a gem. Nice music, and interesting mechanics to play with.

Surprisingly difficult! I wonder if there's some psychological reason it feels easier to screw up when jumping to about 8 or 9 o'clock rather than 12 or 3 o'clock. Nice music.

Not bad! I found that i could stick myself into walls in order to stop myself moving, which is a bit of an exploit. Clever idea for two-button game.

good idea for the theme, with polish and some explanation it'd be solid

good idea for the theme, with polish and some explanation it'd be solid