A must play.
emalinegayhart
Creator of
Recent community posts
This is the only game in the jam that made use of teleportation! I appreciate how you experimented with level design throughout all the different levels and platforms-- you were very creative with the limited assets you were allowed to use, and it was also interesting to see the level design change based on certain player movements, making it more interactive.
I really liked the concept behind the slo-mo mechanic. It's very unique and creative, and it really makes me want to see this further developed. I feel like you had a vision in mind and did your best to execute it within the given time frame, and what you made is impressive considering the complexity of what you were trying to implement. Would love to see you flesh out this concept while considering user experience a bit more.
This gives OSU. This gives raves. This gives hella ADHD. I can tell you put a lot of consideration into player experience. For example, how you introduce each item's mechanics individually before throwing them all together at the end. You help set the player up for success, while still gradually increasing the difficulty. Those are considerations great developers make, and I'm excited to see where you take this in the future.
First of all, the UI is amazing. You have a knack for design. I love the loot system where you save up coins to equip different objects, although game play wise, it takes a bit too long to gain coins, or maybe its just not super clear on how to progress through quests. With how well done the UI is, I'm not surprised that the game itself wasn't super fleshed out, but I'm looking forward to see how you do flesh it out, if you continue developing it!
I love the concept behind this game! I think the visuals are very unique and interesting, as it's technically a 2d face down game, yet the toolkit objects are 3d. The laser beam was a cool way to implement the theme, but I also wish it did more damage, or that it's damage was proportional to how charged it was. Overall very impressive given the time frame, and I hope you continue to share your progress on this game or others you work on!