Very interesting and enjoyable concept, that said, I find it so difficult it's infuriating lol
Emerald Fox Games
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Thanks, I'm glad you like it!
And I think I know what you mean about the camera, I was going to make the camera more 'floaty', if that's the right word, as in it'd only begin moving when the player moves too far up/down but just plain didn't have the time.
In hind-sight it probably would've been better for me to add some sort of indicator on how many times to jump in places, if the player dies too many times, to avoid player frustration.
I was a little confused at first, perhaps an introductory or tutorial level would help?
That said, after the breif confusion at the start, it was very easy to understand. It's overall an incredibly interesting and well-executed concept!
I'd love to see this worked on further in the future! It could be very fun to see what other mechanics could be added or expanded upon.
I look forward to seeing what you have next!