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Emergy Games

17
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4
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A member registered Jun 22, 2023 · View creator page →

Creator of

Recent community posts

Thanks for the feedback! I definitely agree that it needed a bit more theming but that's just an issue with the brainstorming phase.

Thanks for the feedback! I'm absolutely egg-static although I do need to re-coop-erate from the full week of work!

Thank you so much for your feedback, I really appreciate it! I definitely agree that I need to work on my background assets too.

Great idea for a game and the dialogue was very funny. I just struggled with learning the character movement and recording mechanics.

This game was great! And I didn't even have to press the button to have fun in it!

This game is very clever and polished! I just wish that you could see the timings on your last attempt so that it isn't just a guessing game.

I really enjoyed the game! I especially liked the dark aesthetic. I just wish the enemies posed more of a threat and that the game was longer.

It took me longer than it should've to beat this game but there are some really tough jumps in there! I think this game would really benefit from adaptive jumping to make the character easier to control. I would highly recommend this tutorial: 

(P.S, is the vignette supposed o hide some of the spikes) 

I love the pixel art, its just a shame that you joined so late. I hope that you can maybe come back and finish the project after the jam is over!

Thanks for playing and enjoying my game!

I love the idea but I just wish that the indicator for your jump was more accurate, for example the arrow goes further than you do when you release. (This could just be because I'm bad at the game).

As this game is still being improved, we would love it if any bugs or issues could be left here and we will work to fix as many as possible to improve the user experience.

This would be really helpfull for any future games I make, thanks.

If you have any feedback for the game, post it here as it really helps. Thanks =)

As my first game, feedback is everything so feel free to give advice for any future games I make =).