Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

emilybuc

4
Posts
A member registered Jul 30, 2022

Recent community posts

I loved the idea of this game, you invested a lot of time into how the puzzles work and taught the player how to play the game really well.

The game menu is a little confusing but I understood it after a while. 

I love the concept, I can definitely imagine this being a hyper-casual game, I actually think you should carry on building it!

I absolutely love the style of the game, the 2d player in a 3d world is really cool, like someone has said before the jumping makes it a little hard to play but I still thoroughly enjoyed it because of its unique style

I really enjoyed this game, it was really creative, and the cake being used in each level was fun, I liked the second level where you had the spikes, everything was well themed. Im not sure where the two worlds element came into the game but the 3D graphics were really nice.

I couldn't quite finish the game, but I enjoyed the concept, please carry on making games!

Hi just finished playing your game, it was a bit difficult but I enjoyed the way that it was built, you lead the player on a journey on how to play the game, with the first level being how to jump between platforms and speak to NPC's. The second level taught the player about moving blocks and the last one taught you about spikes. On the third level, the fact that the spikes are red implies danger and that a block fell onto it and got deleted showed that they were dangerous. You don't pick up the cake, which is a shame, and the final level seems to have a few bugs but as your previous comment explains you entered an old build. 

The game is humorous, it's simple but there's some real thought that's gone into the design which I appreciate. Keep making games Gregamo, I'm sure you won't make the mistake of submitting an unfinished version again.