no need to apologize. The hopeless game dev part was a joke, I was just repeating what you said with different words, I was trying to be funny. I love the comment, I actually jumped for joy when I read it.
EonCorp
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The comment and vocabulary make me feel like a hopeless office worker, and the profile pic to the left scared the crap out of me. LOL haha.
thanks for the feedback! I am hoping to add multiple endings and do what I can to make it a little more fast-paced, (though the speed of it keeps players feeling hopeless and bored). I also have an idea about a monster that you can use a flashlight on to keep away from the door, that moves toward you every time you break something, but I might not.
this is awesome, for being worked on for only a week, its amazing! I love the models and the area, and whether it is intended or not, the map is just confusing enough for me to get lost. didn't get to finish, but this game is really good! the enemies could be quieter slower and attack at all angles, and get louder faster, but from closer. also, just a suggestion, but if there was a map system where it filled out as you go along like minecraft would be awesome and it would help with navigation late game.
OH. MY. GOD. may thor strike me down. I may not rate it well, but darn, man that was slick. here is my youtube channel link by the way: https://www.youtube.com/channel/UChy02nMw6E2lM85Mi0xntvQ