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To Break or not To Break (computers)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1 | 3.593 | 4.400 |
Theme implementation | #11 | 2.776 | 3.400 |
Visuals | #13 | 2.286 | 2.800 |
Overall | #15 | 2.150 | 2.633 |
Gameplay | #16 | 1.470 | 1.800 |
Fun factor | #18 | 1.470 | 1.800 |
Special Object implementation | #18 | 1.306 | 1.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
by making your boss tell you to not break stuff
How did you add the special object?
by making you have to break your bosses computer chassis to get fired
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Comments
The background music and character voices make me feel like a hopeless trembling worker. The empty door on the right scared the shit out of me.
A little bit too slow-paced. I was ready to face the monster coming out of the doorway every time I break a computer. Would be better to escalate the situation after breaking the 5th computer. But I ended up breaking 20+.
The comment and vocabulary make me feel like a hopeless office worker, and the profile pic to the left scared the crap out of me. LOL haha.
thanks for the feedback! I am hoping to add multiple endings and do what I can to make it a little more fast-paced, (though the speed of it keeps players feeling hopeless and bored). I also have an idea about a monster that you can use a flashlight on to keep away from the door, that moves toward you every time you break something, but I might not.
Sorry if my comment sounds harsh. What I wanted to say is that the atmosphere is very immersive, which is a very good thing for a game. Your impressive voice acting plays a major role in the immersiveness. I understand the time is tight and you didn’t finish, but your implementation so far is definitely a success, otherwise, I would not be patient enough to break 20+ computers to see what will happen. It is a very promising game idea, the idea of the monster you mentioned sounds very interesting as well. In short, it has the potential to become a game like The Stanley Parable, and you already had a very good start.
no need to apologize. The hopeless game dev part was a joke, I was just repeating what you said with different words, I was trying to be funny. I love the comment, I actually jumped for joy when I read it.
Handled very well. Sound side excellent. I also welcome the potential for further development of the game.
https://itch.io/jam/jame-gam-45/rate/3274892
thank you! I plan to polish up what I have now, then move on to bigger updates.
Cool game! Really liked how you implemented the theme. The visuals were great and I also liked how you recorded some voice lines instead of justing putting subtitles definetly made the game.
thanks! :)
I really like the idea, it remindes me the visuals and the style of “The Stanley Parable” one of my favorite games and one of my references, I missed some controls, and more mechanics, but it has some potential, thanks for the game.
thank you! originally, I wanted to have multiple endings and a longer script, but I didn't have time. tell me any feedback or if I should continue development.