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epicentre

22
Posts
1
Topics
39
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A member registered Jun 12, 2022 · View creator page →

Creator of

Recent community posts

Thank you! I have decided to go hard on this project. I have switched to a more advanced engine, and the graphics will all be hand drawn (traditionally, on paper). Here is the new version of the staff:

Thank you!

Thank you! That's real nice to hear, it's exactly what I'm aiming for :D I want the game to look and feel like an oldschool dungeon crawler, but with FPS gameplay :) I love those games, but they can be so intimidating to play.

(1 edit)

Gamejam version released :)

Thank you so much! I'm an Amiga veteran, so this is the highest praise 🙏

🙏

(1 edit)

Hi! Thank you for your lovely tracks, I've used them in my game "Arcanist" and they really improve the atmosphere :)

I don't know, but I found 720p is best for this instead of 1080p. The cutscenes are 720p and if you use pixel art in them it will get scaled badly in 1080p.

 

The only reason I'm asking is the dev said NOT to buy it in a devlog.

It states in the devlogs the author cannot receive money from itch.io, discourages buying the PRO version because the software will become free. The newest update makes all the PRO features available in the LITE version, but there's still the "NOT FOR COMMERCIAL USE" message in the main menu. Will that be removed in future updates, or should I buy the PRO version after all?

Thank you!

Let's gooo!

Arcanist

Thank you for visitting

(2 edits)

1. Shooting straight up at the sky crashes the game.

2. Walking at a closed door (holding S while the door is behind your back) makes all the entities flash (they dissapear for a second and reappear, they do it individually, not all at once)  EDIT: actually standing in an open door does it too