Thanks for the feedback! I programmed the AI "seeking" mechanic to chase you upon seeing you with its "eyes" and leaving you if you are successful in escaping after X seconds. Hopefully, the lack of chasing wasn't a bug (maybe you are just nutty as hiding).
Fun level design! Controls had somewhat of a learning curve but felt pretty good after! I can feel my speedrunner tendencies surfacing while playing haha
Fun gameplay loop, visually appealing map generation, and great sound effects. Unfortunately, the game was hard to run on my potato PC so I couldn't get that far lol. Love the cyclathon references (and of course Ironmouse)!