A sweet, short game that tackles identity and the metaphor, if I'm right about it, is very relatable to me. I do really like the story and the art, especially the background art because of its painted and somewhat surreal feeling. The music was also great.
The game is, in fact, VERY good for its length the experience and made me think about it after playing, which is nice change of pace from set-in-stone, concrete stories. Great game!
eriszsz
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I'm at a loss for words.
This was absolutely phenomenal in every single possible way one could imagine. I cannot express enough how much love, care, attention to detail was poured into this game. This is one of the most breathtaking experiences I've ever had, be it with a free game, a paid game, a jam game, any game in general.
Every moment was stunning, powerful, heartwarming, wholesome, tense, incredible. I don't know if I even have the words to actually make this review. This is genuinely the single most powerful game I played so far in this jam and, by a few trillion miles, the best one. If it was up to me, I would pay 60 dollars for this game, even considering it's length.
Every scenario, strike of the brush, character design, story moment was insanely well made, terrifyingly well written and cozy to a degree which is rarely seen in media, let alone games.
I simply do not have the vocabulary to express how much I fucking loved it.
I'm kinda proud to even be in the same jam as this one.
Phenomenal. Just incredible. I actually cried. I will remember this game years down the line, and this is possibly one of my favorite games, maybe ever. I don't know what it even had to ressonate with me so much. Please, let the team that made this game continue making games. I will play every single one of them.
An exceptional game with some fantastic qualities. The art was notably great, and the music was moody, emotional. It was a great experience with some fantastic direction and some moments I would call genius. Very solid throughout.
The experience was very surreal, specially paired with the art which I also would consider surreal. It was paired up nicely with a few very intense moments.
I really enjoyed it, though! Fantastic work with the trippy backgrounds, the story, the music, everything. Just top notch.
Great game with some very nice visuals and a story with some heartwarming moments and very funny situations and options. I enjoyed the amount of choices it had and I really like the timed choices as well! This is the first of its type I see on a Ren'py game. The music was also great.
As for character designs, Stacey looked great and Beans leaning over the corner of the screen and her expressions were just sooooo charismatic and charming. Absolutely fantastic.
If I do have a criticism, though, even if the story was good, there was some heavy tonal backlash by the end which did detract a little of my experience, but I do not mean to sound negative on the story: it was great through and through. On a more positive note, I thought the intrusive thoughts choice were really funny and had some very witty delivery, like the raccoon one.
Overall, I enjoyed this one a lot, there was a lot of heart poured into it and the kiss ending was very satisfying and well drawn! Great job :)
This one was really, really fun. It is separated into two tales: Trick and Treat. While both of them are pretty short, I can admire the especially the writing in both.
Trick is a chilling to the bone story with some horrifying descriptions and, to my own personal enjoyment, no jumpscares. Although it was shorter than Treat, I think the pacing was great and it didn't overstay its welcome. It had just the right amount of creepiness and vague descriptions to keep it interesting. I loved it.
Treat was much more lighthearted and extraordinarily heart-warming. It was, really, REALLY funny as well. Had some great art, character design and some exceptional dialogue. The ending was also great.
Credits are very charming as well, and had a lot of bitey personality!
Overall, I really loved this one and both routes were masterfully crafted within their scope. Fantastic work!
I cannot adequately express the absolute genius and perfection expressed through the art direction of the game. Stellar is an understatement. So many little details, so many little motions, so many BIG motions, such beatiful scenery, designs... all emulate the style it was going for to the most absolute perfection, in a way that you rarely see even in triple A games. The ONLY fault I could possibly point out in this department is... I got flashbanged a few times. That's fine, though. It's not the devs fault I have sensitive eyes.
For the other aspects of the game, I have to say the music was VERY good. Moody, intense, powerful, great throughout. The sound effects used, just like the art, masterfully crafted and used.
Narrative-wise, I can say that it was very entertaining and charming, and although it dipped a tad in quality at just a feeew points, it was super solid throughout, considering the length. The ending credits were also really fun and had immense amounts of personality. This is a hard to tug on, considering how good the rest of the game is. I don't mean to sound negative, though! Not at all. This game is fantastic in every aspect considering its scope and its status as a jam game.
This is a must play for this year's Spooktober jam. It brings so much charm, charisma and fanatically good art that it quickly rose to my favorite game of the jam yet!
A very short game with some simple graphics, but very charming. The pixel art was exceptional at all times, and I really liked the music. I think it was pretty well made, and it had just the right length, seeing as it got six endings. Even then, I would like it just a tad longer, and the SCP-like setting was great. Overall, I really like it! Great job :)