A concept as small as a pond, but as deep as an ocean. Well done on executing it and scoping so well! You have the main mechanic of aiming and throwing trash into bins and expanded really creatively with moving bins, extra steps to process the trash, and it all just melds into a perfect hectic multiplayer storm! Oh yeah, AND ITS MULTIPLAYER!
Though I feel the punishment of losing money on miss may contradict the speedy nature that the game is pushing for. Towards the cap stages and the red bin levels, I needed to be really precise with my throws, otherwise it would just be a dead run if I missed two or three, along with the added time of washing and decapping. But that might just be me sucking, and that's okay!
Brilliant game, ya'll should be super proud of yourselves!!