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Slime Sprint's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Peoples Choice | #24 | 2.981 | 3.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Name
Slime Sprint!
Engine Used
Unity
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Comments
What a charming game! Very intuitive to play on both keyboard and controller. The addition of the slippery wall mechanic was a nice touch that added to the challenge. I also loved the slimy noises. Great work overall!
Love this game! Eating garbage is very similar to our NomNom hahaha, but you used a very smooth and silky gameplay to reflect this theme, I like it very much!
Quite fun! Surprisingly, I hardly got stuck! You did a great job with the movement. Only issue for me was the lower awning towards the end which is easy to get trapped in. It was quite fun to just roll around and jump from building to building. Would love to see some obstacles if you develop it further. It might be nice to make the food absorption a bit quicker too. Very charming game :)
Slime see trash, slime eat trash. nice game. only wish the slime got bigger as it inhaled more trash.
I really wanted to make it bigger when it ate stuff, but too much troubleshooting meant we had to scale back and pivot our concept! Thank you for the awesome comment!!
The cleaning is very satisfying! (it’s got that power washing simulator kind of satisfaction.) The movement is so much fun too, who would have thought playing as The Blob would be so entertaining?
Unfortunately, I kept getting stuck. I got stuck in the awning and then again in the corner between the floor and a building.
The slime is awesome, would love to know how you made it! The vibe is nice, would have loved a background / backdrop to give it some depth, but other than that a really good one!
Unfortunately due to time constraints we weren't able to get that part of the art done in time :(
But as for the softbody slime, it was made up of a bunch of bones attached together with 2D spring joints! I used Unity's sprite editor to add bones to the sprite, and then added rigidbodies to them in the editor all with spring joints. It was a tutorial I found on softbody physics on YouTube that you may want to check out!
Softbody Physics Tutorial by PyroPhysics!
love the concept and gameplay. the only issue I have was it was often difficult to absorb the rubbish and the slime often folded into itself.
I love trash-eating slime! I wanna play more :D
Cute, short and sweet!
I absolutely adore the jankiness of the physics