Very fun and simple to catch up. Maybe it takes too much time for the higher difficulty to kick in, but I guess it does fit with the theme. (I felt stuck in a loop after 4 minutes xD).
Erudis
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Oh gosh, so many things to take care about! Amazing tutorial, Is incredible you found the time to incorporate it in just 3 days. Everything works very well together, art, sound effects, music and gameplay. The only thing I would recommend is to add some text labels or icons next to the bars to remind the player what each one does.. Even after doing the tutorial twice I couldn't remember :'(
Maybe try mine, is also biology based :)
https://erudis.itch.io/take-care-of-your-munchies-and-learn-nutrition
The narrative is pretty good, I have a younger sibling and I felt connected to the story. I think some choices answers felt a little off, for example when I said the internet was the best thing in the world Alex got sad because she is timid (I felt punished there, I knew she was timid but the internet can be used for much more than social engagement).
Yeah the game mechanics can be over complicated. Basically each food has a different way to be prepared. By pressing 1 you use the boiling gun, 2 the roaster gun and 3 the frying gun.
You want to avoid boiling apples because is gross for example. For a full tutorial and explanation on how to cook each food you can press esc and get a list.
I did a shooter with an educational twist https://erudis.itch.io/take-care-of-your-munchies-and-learn-nutrition
Yeah, I was using a feedback system from the Unity Top Down Engine asset pack that had the option to freeze the camera for a second for dramatic purposes. But it doesn't work out for this particular game.. I should have disabled it >< (I was trying as many things possible for learning purposes). Thanks for the feedback!