Theme = Health "joined together" to movement mechanic. Thanks for playing!
ethanthopkins
Creator of
Recent community posts
Thanks for playing and for the feedback. Yeah I did that intentionally to try to show the "weight" of the robot but I can also see how it can be a bit irritating because of course one would expect a sense of "weightlessness" ina platformer. And I wanted soo much to syncranize the health a bit better to the mechanics but I ran out of time as many people probably did lol.
WHAT I LIKED:
- It was fun to just walk the troops around and see what would happen.
- The sound effects were hilarious.
- The premise of the game was simple and easy to get into.
WHAT I DIDN'T LIKE:
- It seemed like there were a lot of features that didn't need to be there. The initial premise of making a formation and sending them to battle is fun enough. It seemed like all the other stuff just got in the way.
IN CONCLUSION:
- I didn't think I was going to enjoy this game at first but I was hooked on the first level. I think I would have preferred to just focus on the few core mechanics. Good job.
WHAT I LIKED:
- Simplistic graphics
- unique concept (I honestly haven't seen another game like this)
WHAT I DIDN'T LIKE:
- Too much information for my taste. I thought it was a bit too complex to learn on the fly and get into.
IN CONCLUSION:
- The game functioned well for what it was intended to do. It was a unique concept and graphics were pleasant to look at. Game was responsive. I wasn't really able to get into it though just because of all the different stuff to remember.
WHAT I LIKED:
- charming, simple game.
- easy to learn, and addicting
- music was pleasant to listen to
WHAT I DIDN'T LIKE:
- started getting really laggy for some reason on the 4th challenge.
- I noticed some of the collision was a bit rough.
IN CONCLUSION:
- I liked this game, it is very addicting. I think it would be cool to see this game brought to mobile somehow.
WHAT I LIKED:
- The game was charming. Music and simple art style really worked.
- I appreciate all the polish that went into it from the magnetized shaking to the responsiveness of the menus.
WHAT I DIDN'T LIKE:
- honestly I couldn't think of any critiques. I really thought you guys did a great job.
IN CONCLUSION:
- Great job!
Hey, just got done playing!
What I liked:
- speed felt good
- walking animation felt good
What I didn't like:
- I thought it could've used a health bar. It was a bit tricky to keep figure out if I was about to die or not.
- I thought the delay after each bullet shoot was a bit too much (that is more of a personal opinion though)
Over all:
I enjoyed playing it. Hope you had fun making it!