I like the minimalism and focus on level-design. The idea is interesting, and executed in varied and fun to solve way. However I had a lot of troubles with the sticky walls! It's easy to miss a movement because of that. Also, there lacks some kind of cue to know when a wall will appear or disappear. It's a slow rhythm, so they more than often take by surprise. But still, pretty good job overall!
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L0ve at First Sight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2710 | 2.538 | 2.538 |
Originality | #2902 | 2.769 | 2.769 |
Overall | #3070 | 2.551 | 2.551 |
Presentation | #3476 | 2.346 | 2.346 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game requires you to control 2 dots who must join themselves together, with a unique mechanic thrown in to make the game more interesting.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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