I found the idea of creating the blocks to the rhythm of the music very interesting; it reminded me of Crypt of the Necrodancer. Anyway, it's a fun game and works very smoothly
The difficulty curve didn't turn out as expected, unfortunately. I ran some tests, but in the end, i couldn't find a middle ground. And about the restart button... I kind of forgot, he he.
I understand the idea of the game. But the character skids too much, it's hard to keep control of him, and that's exactly what the game asks of the player.
Within the time constraint it was a great job. The stages have interesting mechanics, have fluid art and sound, and the puzzles are challenging enough.
I don't know if it was just in my case, but here the number of rotations was not visible.