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FabioBatisteti

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A member registered Nov 13, 2023 · View creator page →

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The lightning was the first mechanic we thought about and the one we all agreed on "that's in the game, period". On the  audio, we feared blowing people's ears out, so I tuned them down.

Thank you for your compliments!

Cheers! It was a mix of Atari and GB, huh?

And yes, the cave is a little comical when you put it like that... damn, those slashers working overtime!! Hehehe

Thank you very much!

Thank you so very much for the inspiring words!

Thank you so much for the feedback!

We counted the pixels, it is all in the maximum limits hehehe... On the Reaper's behavior, we will have to fine tune that...

Cheers! A little late to reply, but we thank you very much for the feedback!

We aimed for the "big, empty space" feel to make the most of the small screen size. Also, on the Reaper's behavior, it was a point of discussion, and we were not totally happy with how it turned out, but it worked properly and so we sticked with it :)

Thank you for the feedback, it is much appreciated! Good to know it was to your liking!

Is it allowed? My project will be text heavy, and no one in my team have eloquency in speaking English (we can, but trust me, you don't want to hear it)...


Can we use AI for voice dubbing?

Apparently, itch.io does not allow SPACEBAR to be used...