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faerae

25
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1
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A member registered Jul 12, 2020 · View creator page →

Creator of

Recent community posts

Thank you very much, I'm so happy you enjoyed it!  :)

The game should only end if you make it to the sixth checkpoint line, and then it displays how long you took and a restart button, so if that isn't what happened it had some sort of bug, sorry about that  :(

This was really fun, and I really like the style and design! I kept doing pretty okay until pieces would spawn so close to the top of the tower that they'd place by accident and immediately fall over, or I wouldn't have enough time to rotate

It's fun, and I think it's a neat idea! A ton of obstacles seemed too high to even jump over, though, and I'm not sure what you're supposed to do about those

I am extremely bad but it was really fun! And it's a solid base idea that could probably be expanded on pretty well

Cute and fun! I especially like the art for the spider

I think this is a really neat concept! But I never quite figured out how to make good use of the sonar, and seemed to do best when I just ignored it in favor of speed

This is a really fun idea, nice work! 

I'm apparently very good at accidentally swinging into the floor, getting stuck, and impaling myself on a ghost tho

I'm not sure what's going on but I'm having a good time

but in the ended, we succumbed to the endless snarmy

This is a really neat and unique idea! Nice work :)

My desk got slightly overrun by scales that I kept accidentally grabbing instead of fish, I think I'm  too sloppy at my job :(

This was a really neat idea! It's very fun

It's fun! Simple and effective

I like the art style :)

Indeed! Thanks for playing  :)

Thank you! :)

I agree, I never quite figured out how I wanted to handle the resizing, and I ran out of time to tinker with it more. Thank you very much for playing!

Thank you very much for playing! I never was totally happy with how the resizing got integrated, it sounds like it worked about as well as I expected. Kinda fun but kinda frustrating

(And I'm happy that piece still reads as a bookshelf after I had to basically remove all the books from the sprite because the details were too small)

Thank you so much for playing, I'm glad you liked it! And thank you for appreciating that camera because it was kind of a pain lol

The pieces are all Rigidbodies, I got super lucky that they mostly behaved how I wanted them to

That's a really neat interpretation of the theme, this was fun! Just a little frustrating trying to grab the small targets when it was time-sensitive, especially since I always managed to grab the wrong dang one lol

I like the art style! It's the most fun when you're zipping around at the beginning and it feels like everything wants to eat you

Reached the moon at 0kg with a high-speed bullet truck :)

It's kinda buggy but in the charming/fun way. And I like the art, nice work!

hidden layout mode is fun :)

These fish crave the sweet embrace of spikes, and also every single corner. It's like herding catfish  :)

(in a good way, it was fun)

They should be able to work if you're standing close enough to and then click on a valid plant, so any that get brown leaves for the watering can (as long as there's water in it, which there would be if you haven't been able to use it yet), or any that have started sprouting visible weeds for the trowel. But nothing happens unless you're interacting with a plant that actually needs something. Sorry for any confusion! I probably should have spent less time doodling pumpkins, and more on making the mechanics a little more intuitive and user-friendly