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Scales for Scales's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #490 | 4.003 | 4.154 |
Overall | #953 | 3.682 | 3.821 |
Enjoyment | #1337 | 3.410 | 3.538 |
Style | #1531 | 3.632 | 3.769 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player plays a scaly creature (a lizard) who sorts and measures other scaly creatures (fish) using various "scales" (ruler, weight scale, etc.). The scale of the game also increases over time with more devices being added.
Development Time
96 hours
(Optional) Please credit all assets you've used
Knife pack by SR Kerala: https://sr-studios-kerala.itch.io/20-knife-hd-png
Sound Libraries:
freesound.org
pixabay.com
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Comments
It is I who inspects the fish. Great concept.
My desk got slightly overrun by scales that I kept accidentally grabbing instead of fish, I think I'm too sloppy at my job :(
This was a really neat idea! It's very fun
This was very "Papers Please" and that's a good thing. Very fun game with an interesting story and lore.
(I also appreciate that we both made fish-themed games)
It's a really cool game! I love these types of games!
It's super punishing on the mistakes though. For balancing, I would've recommended slower score countdown, smaller score bonus on good calls and way smaller takeaways on bad calls. The first mistake you make puts you out.
I wonder if the current balancing had something to do with developer bias :D
A wish I didn't have to reload the entire page to start a new game. A single round is super short (for me anyways), I would've loved to be able to quick restart.
Hope you get more views!
Thanks for the comment. I was sort of leaning towards balancing the game to be difficult but I 100% get where you're coming from. If I decide to design another game that leans in the difficult direction like this I'll try to allow faster restarts and dialogue skips. Really appreciate the feedback!
cool game! i loved the different interpretations of the theme.
Great narration! Too bad for the UI problems :'(
Thanks for commenting, if you don't mind I would be interested in hearing about the UI problems you encountered, just for the future.