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Fa|Jk

8
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A member registered Aug 07, 2021 · View creator page →

Creator of

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(1 edit)

Lovely little game!

(1 edit)

Hey, there just realized, that this "bug" wasnt a bug. When exporting my meshes my piviot point got changed, and because of that it was not centered anymore.
So thers no bug.
Thanks for your work and this program ! <3

Thank you for all your hard work!
Take your time and take care of yourself. <3

(2 edits)

FIXED
Changing the Mesh Scale in the Project Settings changes the pivot point of the mesh, so the camera does not turn around the original mesh.
Reseting the camera will not reset to the pivot point of the mesh, you will still cycle around an empty point in space


Hope that will help to find bug #1:
- i noticed that this bug will only appear if u try to draw directly on the 3d View of the mesh.
- if u draw on the texture view it will not appear 

hope that info helps

Hey there, no worries, don't rush it and take your time. Your health is more important :)
Hope you will get well soon.

Love UnionBytes so far thanks for all your work :) <3

Hey there i have the same problem as Nomnom here is a video and some more information:

- could only be observed with Brush Tool
- it will only occure if u make fast strokes after one another
- if u wait 2 seconds between each strokes it will worke normaly
- only occures while painting on the mesh

(made a new post for better visability)

Thank you from all my heart for making this. <3