Cute game, Would be nice have some way to know what the controls are in the game menu did not know you could run until round 2. But I really liked the Santa model.
FallVixen
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Really impressed with the quality of this for just 3 days! The game mechanics are solid, with no visible bugs, the sound fx's and music fit the vibe perfectly, the art and animations are all really well done! I think my favorite part is the combination of it being platformer and puzzle game I could see myself sitting down at level 1 and be on level 50 by the time I realize how much time has passed!
Really well done!
Few things from a VN perspective, with the way the dialog box is designed in addition to your characters the text can be sometimes a little hard to read. And I would have liked to see some more reaction to the characters at certain parts of the story. But the story was wholesome and well written! also the music fit really well did you make it or was this royalty free music?
Love the art style! the background is very pretty! and the Puffkin's are adorable in the into bit! Few minor bugs some of which could be interesting. 1.) if you hold "D" and jump at a set of stairs you speed jump all of them you can get a longer jump distance. 2) Also encountered the same getting stuck on the wall bug, saved my self from death a few times with that one :D.
But it's a really fun game all things considered.
Nice and cozy, gives me gingerbread sims building vibes and the ending is very satisfying! I do agree with imaginaryZenith, it would be really nice to have been able to pick from a list or at least see what item would have been next to plan a little bit more at the end of the game, I also feel the lighting was a little flat at and could have been brighter.
Encountered a pretty big bug at the beginning of the game I am only able to move the screen from left to right, I see there is indication that I should be able to move up and down a but the screen just wont move. I feel like the concept could lead to a winterized Vampire Survivors, at least that's the vibe I am getting from the small bit i was able to play :)
Long time GM, looking over the game sheet this looks to be a lot of fun for a group that is very improv based, but that seems to be the basis for Lasers and Feelings whish this was based off. I would have liked to see more decisiveness in how the Bein' Cool and the Doin' S**t works, and what each of the two allow you to do as right now some of the options are vague. For example finding? is this like locating an item/toy, a kid that's lost? But generally looks like a few hours of some holiday fun!