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fireday2

23
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2
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A member registered Nov 21, 2019 · View creator page →

Creator of

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Nice hardcore game!

Классная игра! Добавь, пж, полноэкранный режим

(1 edit)

Awesome game!

Riddle:
 There are twelve humans on an island
All have same weight, except one person, who has a little less or a little more weight
You have scales and only three attempts to weigh
Is it possible to find that person? 
https://fireday2.itch.io/12-men 


https://fireday2.itch.io/postcard

(2 edits)

Keep creating games and you will succeed
The most important thing in gamedev is to like to create games. And, as i can see, you like it. It's good

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There are misprints and grammatical errors. It's not good for text-based game

IMHO:
I think you have to give clues to player - what is the right answer. Right now it's often random. And player just have to remember the list of right answers

And, also, it's not good idea to fail the game for one wrong answer. You can just do one more dialog with second chance to pass, or even do little fork in passing

Are you the TRUEMAGE
find it out! https://fireday2.itch.io/postcard

(1 edit)

Very nice style, i like it
I think game is too hard
It would be nice to see the level number, and if shadow will pick-up stars it will be cool
p.s. i stucked into the gray wall once

(6 edits)

I made my first game for friend's birthday

It took much more time than i expected for!  In total it's about 800 hours!
For first look game seems very simple for creating, but in underground there are TEN thousand lines of code!

I hope you will try my game and enjoy it! https://fireday2.itch.io/postcard



Only few people played it. I don't know why. Maybe game style or intro, or cover image, or page theme...
For compare: there is a game https://romaniachan.itch.io/haunted-vlogs. Author said it's his first game. And it has 1000+ downloads in less then two weeks. My game has 30 browser plays... 
And, despite i am total noob in it, i advertised it! (create topic and twice wrote "in post 1 screenshot of your game" theme)

up

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Hi

I have the demo mode of my game. It should run by passing QueryParam
If i pass param through the game page: https://fireday2.itch.io/postcard?demo=on
Nothing happened. Because game doesn't get the param! (i checked it in log)

But. There is a decision - using of direct link to player (ssl.hwcdn.net), in my case it is:
https://v6p9d9t4.ssl.hwcdn.net/html/5992937/index.html?demo=on

Ok, now it's work fine. But there is a problem here
In this case game is opened in empty tab. It's not what i need!
And, also, google analytics is not work for hwcdn.net (or i do something wrong)

I tried to find the solution, but found only one one topic without answer: https://itch.io/t/1466512/game-iframe-url-how-to-add-a-query-param

Please implement this function! (to pass QueryParametrs through itch.io to webplayer)
I am sure this function will be useful for publishers

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Doubt to try?  Play the DEMO!

https://v6p9d9t4.ssl.hwcdn.net/html/6028033/index.html?demo=on

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Game is FREE!  Play in BROWSER !  https://fireday2.itch.io/postcard
Doubt to try?  Play the DEMO !  https://v6p9d9t4.ssl.hwcdn.net/html/5992937/index.html?demo=on

Nice style and music
IMHO:  in rotation puzzle it will be nice if RMB will rotate counterclockwise 
and options to set field size NxN would be very useful, because 15 puzzle seems SUPER hard

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This is a story of the Magic Postcard!

I spent 800 hours to create my first game!
And I will be VERY HAPPY if you give my game a chance! I hope you will like it!

The postcard world contain three minigames 

  • logical puzzle 
  • memory and logic train
  • reaction fighting game

 Also I included 'New game+' mode with new levels and features
And, ofc, how could game be good without secrets, right?

https://fireday2.itch.io/postcard
I will be very happy if you will live your comment! 

yes, i saw, very cool for small game!

Have you ever entered another world through a postcard?


for first time control was not obvious. but then all fine. nice music and graphics!

(1 edit)

Games design very nice, but game has bugs, do you know? 

level with tree (pazzle) too hard