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Flamy

11
Posts
2
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A member registered May 31, 2017 · View creator page →

Creator of

Recent community posts

Very cool game. I love the art style and the bullet-hell-like gameplay.

However, whenever a new monkey is loaded into the scene, the game lags for a considerable amount of time, so I cannot get the true experience. (I am on the browser version)

It is a lovely game. It reminds me so much about happy wheels.

A bit weird that you need to buy the rider.

I liked the execution of the theme in this game. It is nice to keep “pedalling” while steering around.

I think fleshing this idea out would have potential :)

It is a nice platformer! I really enjoyed the physics.

Some constructive comments: The boxes blend in with the background during quick gameplay. In general, it is nice to telegraph to the player what they expect in the next section. This is especially vital for fast-paced games such as yours :)

I like the uniqueness of the theme interpretation.

It would have been nice to be able to skip/accelerate fights. Some of the text is clipping outside the window, making it hard to read.

I adored the cutscene in the beginning. The low-poly art-style is great! The gameplay itself is very fun and addictive!

Some constructive comments: I think having the option to skip the cutscene would be good. If the player’s speed is negative, you could prompt them about the A/D acceleration (in my first play through, I didn’t know why I wasn’t moving). It looks like you can pass between two cars without losing speed, however, it does not seem to be possible. (Maybe I am just bad)

Cute art-style! I like the text going out of the bounding box when you lose, it feels fitting with the palette :)

The jumps feel quite static. Making the height vary with the duration of the keypress could be considered.

I liked the different interpretation of the theme.

In the beginning, it was difficult to notice the yellow border around the highlighted images. One option would be to additionally flash the image, i.e., let it disappear briefly.

The full-screen option seems to be broken.

Very awesome art-style and unique interpretation of the theme :)

It would have been nice to change the volume in-game. Additionally, once you miss one marker, it is hard to get back into the correct rhythm.

I really enjoyed the music and the gameplay.

Sometimes two arrows overlap, but only one gets “consumed” correctly. This feels kinda weird. Additionally, the fast moving background made me feel a bit sick/it was very distracting from the arrows!

Great game. I especially love the visuals. Downside is that the graphics options don't seem to affect gameplay and thus the framerate is quite low.