Glad you liked it! Thank you :)
flybymysky
Creator of
Recent community posts
Really glad you felt that delight!
Indeed, the music rhythm was one of the more difficult parts, I started really late into the jam and had little time distributed to work out how to best match a good rhythm and map design. You also made me realise the placement of the beat counter could be improved too. Thank you!
Thank you for your suggestions! Indeed, that is the biggest bug in this game, that the player is locked only after the collision is registered one or a few frames too late, which allows the player to get by even if they get caught. Will definitely fix that. Will also see how the map can be better designed to maximise the concept!
Loved it! Its kind of like a endless runner x rhythm x heavy meme fun. Really like the whole feel of the starting setting, had a strong epic vibe to lead into the game. Perhaps the one thing was I wasn't sure what the pears were for, and hitting all the arrows, as it seemed I just had to survive to get through. Anyways I also made a rhythm game, feel free to check it out!
Thought my score was high until I see people comment higher scores haha.
Simple but fun! The screen shake really adds to the satisfaction. Great choice of music as well. Perhaps a visual indication to show how much time left till a troll is out of the hole, such as showing it slowly climbing out of the hole would be nice. Loved it!
Really really well done! Was looking out for rhythm games as I made one too (though not the traditional kind). Am impressed by the level of polish of the game. Having the whole calibration at the start really show your care for the player. While not the most original, really good job on the work. Would love to see varying difficulties and levels, and am curious how you would change up the game if it is expanded. Great work!
Overall a very charming game!
Pros:
The art visuals are very pleasing, love the effects as well!
Enjoyed the typing to cast spells mechanic.
Liked the small but not too small map that encouraged exploration.
What can be improved:
It took me quite awhile to realise I had to type to cast spells, as it wasnt in the controls.
Q,E with enter and mouse was a little awkward.
Overall, I enjoyed it!