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flymasterv

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A member registered Jun 13, 2020 · View creator page →

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Recent community posts

I promised myself I would never write another programming language after university 25 years ago, but...maybe I'll do some tweaking with this. It'd be fun. I'm sure I could at least get it working well enough for personal use.

Decker community · Created a new topic Web Lilt

Given that there is already a JS implementation of Decker, and thus Lil, how hard would it be to break out a LilJS library that would allow running of Lil code in a Node.js or browser environment? I suppose it would look a lot like the Lil playground, just packaged in a neat and tidy Lil.eval() API.

How do you set the size of a deck?

Amazing!

Is it possible to render text and widgets in a color other than black?

It got me to spend $80 on eBay to import a pair of vintage British dice. So there’s that.

I mean, it’s not going to be GOOD. It’s still just a random number generator. :)

I’ve got a bit more to go. Scorekeeping, two teams, Twenty20 rules, etc.

And a title screen!

I've updated with basic scorekeeping.

This is incredible. Well done.

Let's kick this off! Here's my very first 20 minutes of my interpretation of Owzthat, the classic English cricket dice game. So far, scoring doesn't work, and I don't keep track of wickets, but if you want to keep score with pen and paper it should work just fine.

How Is it?

Cool. Thanks!

Does random use a fixed seed? When I repeatedly run a lil script in lilt, random[range 15] returns 4 every time.

Somehow I missed the grid.widths value in the grid interface. Thanks!

Is it possible to hide a column in a grid? I find myself having to use a lot of hidden grids and then selecting a subset of the columns into a visible grid. Which is fine enough, but I wonder if I'm misunderstanding the scope of variables or features of grids and maybe there's a way to not do this.

It does. I mostly just got tired of reloading my deck manually to debug.

Decker community · Created a new topic Module Editor?

Is there a way to edit the code in a module, or create a new module,  WITHIN Decker? I can open the .deck in VSCode, but having a window directly in Decker would be even better.

Alternatively, can I use lilt to interact with Modules-as-Modules, rather than just as lil code?

My first thought is that I’m going to lose a lot of weekends doing very cool stuff with this. Thank you!

As the user on Lobste.rs who prompted this, my take is that Decker is one or more of a number of things, and all of those are awesome and equally valid, and I hope my comment wasn’t considered criticism or a complaint. I don’t think it can be ALL of these things, though.

Is it:

A programming language and framework for building apps?

A cross platform web/desktop tool with full compatibility?

A set of intentional restrictions for creativity?

A framework that guarantees the safety of user data against all malicious actors?

Just a fun toy that you are building because it is awesome and fun?

For me, adding the ability to make HTTP requests would multiply the utility of Decker tenfold, but I don’t think you can do that and guarantee that nobody will ever create a malicious deck. On the other hand, essentially every other attack vector is already available to a wannabe attacker. 
On the third hand, my hope to use Decker to write a baseball scoreboard might be missing the point as much as hoping to write a AAA game in Pico-8 would be.