I am working on it. Building proper constructor and module tracking took more time than I thought :D
After the jam finished will publish completed envisioned idea!
Fogsight
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Very relaxing music and cute art, love it :)
Managed to guess one on the first take :D
On the third level though, after several wrong attempts, I think I was on the right one finally, but it hung on the grave stone view, could not revive or leave. I didn't think to look at the console errors. (I was on Firefox)
I wonder if anybody will be able to finish it, get to the top. Please comment. I've finished it in segments while testing. But it is quite evil. Camera is a physical object, and you need to swing it around the corners to have it follow you better. Also 12 springs on the "leaves" have a low break tolerance, and can break away if you fall few levels.
And there's a bug with a camera which can manifest on respawn, maybe requiring a restart after a few tries, which doesn't help.
Thanks. I wanted to recreate original Elite controls, then realized how limited they were, and went all out on it. I need to fix physics on pirate ships and their spawn. Everything else works as intended, mostly, apart from absent music/sound, engines particle effects, claw animation and iteration on placeholder models...