possible bug: bullets of enemies that shot in 3 lines (forgot the name) are affected by multidimentional baby
on the longest run i had got for now, using a build with multidimentionall babies on front, when certain enemy shot, it's bullets was affected by the multidimentional baby, meaning that those bullets duped, causing a lot of damage, just 2 of those guys were enough to literally erase most of the board.
foxyfan_1987
Recent community posts
bug: wiz baby doesn't shot backwards when using flip
when i was playing on the mines, i got in a fight with the boss there, betwen the babies spawned, was the wiz baby, which i placed on a minecart, during the battle, some enemies when to the last rows on the back, so i fliped them in hopes they would hit them enough to kill them.
but, apparently, not matter if you use flip on them, the wiz baby will shot foward... well, diagonally foward.
Fnaf1 Color palette
[REPLACEME]
name=FNAF Cast
0=000000
1=2f3453
2=8231c7
3=90512e
4=a92424
5=e7a11c
i wanted to make something for funsies, the color of the pieces is based on each animatronic, the background is the same dark, but the board is a slight blue tint for the admosphere of the cameras from the first game.
i will try to use it once i get the game, either here or on steam.
Edit: i swaped color 2 and 3, the reason is because the orange color was pretty high, so it would annoy the vision of people who likes dark themes.