My laptop was delivered early and I'm pleased to report that on an Alienware M15 R2 that the menu freezing bug is not an issue.
Freeshark
Recent community posts
I don't mind the questions, I understand game development isn't easy and I appreciate that you're trying your best.
I've tried the new build and have still encountered the bug. Here's the log:
[INFO 7/14/2020 08:47:14pm] Saved tree and tree in game files are the same.
[INFO 7/14/2020 08:47:14pm] [ConsoleTrace] Set trace level 1 in file Log.txt
[INFO 7/14/2020 08:47:27pm] Touched Window: Window_MenuCommand
[INFO 7/14/2020 08:47:27pm] Touched Window: Window_MenuCommand
[INFO 7/14/2020 08:47:33pm] Touched Window: Window_EquipSlot
[INFO 7/14/2020 08:47:35pm] Touched Window: Window_EquipSlot
[INFO 7/14/2020 08:47:36pm] Touched Window: Window_EquipSlot
[INFO 7/14/2020 08:47:40pm] Touched Window: Window_MenuCommand
[INFO 7/14/2020 08:47:40pm] Touched Window: Window_MenuCommand
[INFO 7/14/2020 08:47:44pm] Touched Window: Window_ItemList
[INFO 7/14/2020 08:47:45pm] Touched Window: Window_AllySelectable
[INFO 7/14/2020 08:47:45pm] Touched Window: Window_AllySelectable
[INFO 7/14/2020 08:47:45pm] Touched Window: Window_AllySelectable
[INFO 7/14/2020 08:47:56pm] Touched Window: Window_AllySelectable
[INFO 7/14/2020 08:47:58pm] Touched Window: Window_AllySelectable
[INFO 7/14/2020 08:48:16pm] false
[INFO 7/14/2020 08:48:20pm] Touched Window: Window_ItemList
[INFO 7/14/2020 08:48:21pm] Touched Window: Window_ItemList
[INFO 7/14/2020 08:48:22pm] Touched Window: Window_ItemList
[INFO 7/14/2020 08:48:35pm] Touched Window: Window_ItemList
[INFO 7/14/2020 08:48:37pm] Touched Window: Window_ItemList
[INFO 7/14/2020 08:48:38pm] Touched Window: Window_AllySelectable
[INFO 7/14/2020 08:49:34pm] false
Here's a log from me trying to use a potion a couple times and nothing else using thhe mouse and keyboard
[INFO 7/12/2020 07:57:54pm] [ConsoleTrace] Set trace level 1 in file Log.txt
[INFO 7/12/2020 07:57:58pm] Touched Window: Window_MenuCommand
[INFO 7/12/2020 07:58:02pm] Touched Window: Window_ItemList
[INFO 7/12/2020 07:58:02pm] Touched Window: Window_AllySelectable
[INFO 7/12/2020 07:58:03pm] Touched Window: Window_AllySelectable
[INFO 7/12/2020 07:58:03pm] Touched Window: Window_AllySelectable
[INFO 7/12/2020 07:58:09pm] false
[INFO 7/12/2020 07:59:52pm] Touched Window: Window_AllySelectable
[INFO 7/12/2020 07:59:53pm] Touched Window: Window_AllySelectable
[INFO 7/12/2020 07:59:53pm] Touched Window: Window_AllySelectable
[INFO 7/12/2020 07:59:53pm] Touched Window: Window_AllySelectable
[INFO 7/12/2020 07:59:54pm] Touched Window: Window_AllySelectable
[INFO 7/12/2020 07:59:54pm] Touched Window: Window_AllySelectable
[INFO 7/12/2020 07:59:54pm] Touched Window: Window_AllySelectable
[INFO 7/12/2020 08:00:02pm] false
[INFO 7/12/2020 08:00:05pm] Touched Window: Window_MenuCommand
[INFO 7/12/2020 08:00:06pm] Touched Window: Window_MenuCommand
[INFO 7/12/2020 08:00:07pm] Touched Window: Window_GameEnd
I've never had any problems equipping things. I've only ever had it happen on consumables. I realized that I was able to use a "scroll of power" (or something, I don't remember the exact name) during an experiment so it seems to specifically be a problem when I have to specifically use the item on myself such as with potions and repair kits.
To see if anything appeared in the log I opened a save, lost a fight, started the blacksmith's sidequest, and tried using a potion a couple of times and accidentally discovered that the scroll item worked. The following information was in the log after I exited the game:
[INFO 7/8/2020 07:27:31pm] [ConsoleTrace] Set trace level Debug in file Log.txt
[INFO 7/8/2020 07:28:47pm] custom value
[INFO 7/8/2020 07:28:47pm] custom value
[INFO 7/8/2020 07:28:47pm] custom value
[INFO 7/8/2020 07:28:47pm] custom value
[INFO 7/8/2020 07:28:58pm] 0.03
[INFO 7/8/2020 07:28:59pm] 0.08399999999999999
[INFO 7/8/2020 07:29:00pm] 0
[INFO 7/8/2020 07:29:07pm] 0.03
[INFO 7/8/2020 07:29:12pm] 0.08399999999999999
[INFO 7/8/2020 07:29:14pm] 0.03
[INFO 7/8/2020 07:29:15pm] 0.08399999999999999
[INFO 7/8/2020 07:29:16pm] 0
[INFO 7/8/2020 07:29:19pm] 0.08399999999999999
[INFO 7/8/2020 07:29:20pm] 0.08399999999999999
[INFO 7/8/2020 07:29:22pm] 0.03
[INFO 7/8/2020 07:29:23pm] 0.08399999999999999
[INFO 7/8/2020 07:29:24pm] 0.08399999999999999
[INFO 7/8/2020 07:29:31pm] 0
[INFO 7/8/2020 07:29:32pm] 0.08399999999999999
[INFO 7/8/2020 07:29:33pm] 0.08399999999999999
[INFO 7/8/2020 07:29:34pm] 0.08399999999999999
[INFO 7/8/2020 07:29:38pm] 0.0345
[INFO 7/8/2020 07:29:39pm] 0.08399999999999999
[INFO 7/8/2020 07:29:41pm] 0.08399999999999999
[INFO 7/8/2020 07:29:43pm] 0.0345
[INFO 7/8/2020 07:29:44pm] 0.08399999999999999
[INFO 7/8/2020 07:29:46pm] 0
[INFO 7/8/2020 07:29:52pm] 0.0345
[INFO 7/8/2020 07:29:54pm] 0.08399999999999999
[INFO 7/8/2020 07:34:25pm] false
[INFO 7/8/2020 07:34:47pm] false
After a while I can SOMETIMES get it to back out of the menu, but not with any consistency and I haven't tried timing it
It happens to me every single time, it doesn't matter what kind of item
I'm on a years old lenovo laptop. I don't know the specific specs but I can usually run games like this without any problems. I can run Skyrim and New Vegas on medium settings so I don't think my specs are the problem
I don't know if this is related but I thought to try turning off the visual filters but every time I reset the game the setting goes back to being on