Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

freez

31
Posts
9
Followers
9
Following
A member registered Sep 15, 2022 · View creator page →

Creator of

Recent community posts

(1 edit)

Nice!

Nice!

Good. 

Thanks for playing Sofia!♥

Unfortunately, I had very limited amount of time for this project, but I'm so glad you liked it!
Thanks a lot for the footage and the feedback! ♥

Haha! I'm appreciate that, Matt! Thanks for playing! I'm glad you liked it! ♥

Thanks for the footage queenfaith! I wanna ask for your PC specs (RAM, GPU,CPU) I really want to optimize my future games to your PC.♥

Thank you very much I really appreciate that! ♥

It means a lot to me!!

Hello! Okay, thanks for playing! C:

Thank you so much! Love ya! ^-^/

You win, 1st place! C:

(1 edit)

Thank you very much! I made this game within 48 hours at the Hunjam (hungarian offline game jam) event! : )

Congratulations guys!!! Yey! \(^-^)/

(1 edit)

Thank you very much I really appreciate that! ♥
I also drew a lot of inspiration from DUSK, Quake, Doom, Wolfenstein and Blood, so your insights are good!

*Unfortunately, I didn't even manage to finish the first level and it has a lot of bugs.

Yea, that was skill issue. End of day, I managed to upload my project. I will be much more professional next time!;)

I agree! Really impressive! Good job guys!!

Simple but great little game! GJ! ♥

(1 edit)

This game is awesome! For me, it achieved much more than "five minutes of fun"! Good job!

10/10 GOTY

(1 edit)

I don't know how much time I spent playing the game, but it was much more than "five minutes of fun"! Nice work!
"pacifist" run highscore. Gg! 10/10
 

(1 edit)

#stillsadge

(1 edit)

It was a very fun game, I really liked it!!! Congratulations, good job!

(1 edit)

I really appreciate your comment and thank you very much! It means a lot to me that you liked my project!
Previously, the player's movement speed was a little higher, but the idea was that: after each collected major soul shard (dropped by demons), the Player's movement speed and damage will increase, and his health will decrease. As you gain more power(speed and damage), you lose something valuable(health).
Unfortunately, I didn't really manage to implement this well in the project. ;)

Haha! Thank you so much Matt! Love ya brother!

(3 edits)

I brought some fun facts about the project!

1. I wanted a moving sky with godrays and I solved this in a rather primitive way:



2.  The main menu map would originally have been the player start map where the controls(movement, interaction) tutorial takes place.


3. I made three rock models and spent a minute on each piece.


4. I only 'finished' 1/10 of the map where the player starts.


5.  The player can never experience 'Growing agony' because when the demons are slain, the major soul shards spawn under the terrain.


6. Four shotgun shells pop out when you reload.


7. If the player dies, they go to the undev zone. This is what happens when the developer doesn't get enough sleep.


8.  You may click on the Hunjam logo and things happen! ;)


9. You can't change anything in the settings.

Honestly, I didn't expect to get so much positive feedback!
Gratefully THANK YOU very much!
A little background story about the map: it was the 4th one I worked on (the others I deleted because they were broken) and I didn't have nearly enough time to finish (then there were only two hours left from the gamejam when I started working on it). The light bake kept breaking, so I had to delete a lot of light sources right before the finish (and the light map still contains anomalies).

Basically, the darkness on the map is not entirely intended, but I'm really glad you liked it! Thanks a lot! ;)

Woaa! Thank you SOOO MUCH! It means A LOT to me!
It was really heartwarming that you noticed such small things that make the gameplay feel smoother but it is usually overlooked!
You are the most talented composer I know. All your work is worth gold! Thank you very much for the great metal music I received from you, it adds a lot to the half-finished/broken little project!

(2 edits)

Thank you so much, it means a lot to me! ♥
This was my first upload on itch.io, and I didn't quite understand how it should be done, so it's my fault that I couldn't publish it in time. I haven't touched the project since then, so it has major issues. Fortunately, it is somewhat playable!

In the end, I just sat and stared out of my mind, like after a good "depression movie".
The music is perfect, the controls give you time to think between actions. Perfection! 10/10