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Froxyz

23
Posts
6
Following
A member registered Jan 20, 2024

Recent community posts

This is really cool, would love to play a full version one day!

I can't play Maginot in the browser?

That would be much appreciated!

This was very cool, I just sometimes missed text when I was clicking very fast

Hello, I am really unsure if this is a suicide note or a story about  trauma you experienced or something similar... If so, my condolences and, the usual stuff you respond to this things: hang in there.

My other guess is, this is an ARG-similar game, where you would need to uncover hidden data and story. In the download folder I found a unfinished word worldbuilding document about robots/people created by humans before they died out. Also, there were some crude drawings of charachters in pink, I don't know if that got into the game. I would like to be kept updated on this if someone finds more, as I am not very good with snooping in programs.

Well, it would fit it's own game! It becomes very predictable after a few minutes, so it takes away the fun of the game. Maybe implement a AI to play against? Because the current enemy hit's absolutly nothing. Look into making a working gameplay loop. My suggestion are perhaps math related powerups and some way to interact with an enemy or the enviroment.

I really enjoyed this game!
The automatic balancing of the rising stakes is genius. Whenever you have bad luck and immediatly pull a vampire, the stakes are really low and you don't loose immediatly.

I stumbled onto this by accident, and it was surprisingly fun. Even tho it sometimes was very unbalanced, that made it just more fun. In the end, I had a tower of gazillion totems, which insta won the last few fights. It did get a little laggy in the end, but very polished, I liked it!!

The ending is the summary of jumpknight

Good Game

Cool concept, but it need's heavy balancing and a lot more variety. The artstyle is nice and all, but I would greatly appreciate more color to differenciate different actions better.

Wow, that was really cool

Simple and cute game, but please make that the other lizzards eat eachother, so they don't all focuse on you

Cool game, but it is very easy to get stuck in the wall

This game is definitly on the better half of the entries. It feels really smooth, but it's sad that the hazards don't always work, it really takes the motivation out of the game. The art is good, but maybe you could break things up with different background colors, different kinds of platforms and expand on the core mechanic.

Can I keep the printed out PDF for future, updated playthroughs or do you plan to change something in the print out?

Wow, it was very short, but I'm very hopefull I can someday play a full game of this. The Concept, the athmosphere, the visual style and story immediatly clicked with me. I love the pdf part, this is very creative and imersive.

Great Game, I enjoyed it!

Amazing concept and very funny story! It's also clever how you made the "bad" artstyle canon and incorperated it into the gameplay

I'm having a hard time figuring out how to pick up wood. Anyways, keep it up!

Creative title and Gameplay, it was also fun. I didn't quite like the artstyle, but it was ok. Some kind of lose-state and highscore would make a great addition. 3.5/5

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Ooh, thanks😅

Btw incredible game, thank you for creating it!

How can I get the credits? I have all Stamiflies, but I don't know how I acces the top metal slide in arrival to get to the last area

Can't run it in web browser :(