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frozen.wren

7
Posts
A member registered Jul 14, 2020

Recent community posts

Very strategic, couldn't finish but I plan to come back to this one, it's about disease which some other games have done but it's a very unique take. Some polishing up on the gameplay would've been nice, but I can see this one becomign a full fledged game in the future.

Very polished and a great idea, though I am quite bad at the game. The only thing is that I wish boosting would blind you a little less as it's hard to go from boosting back to normal flying without really easily flying into an obstacle, which feels a little unfair. The music and graphics tie very well into the gameplay.

Great aesthetic that ties in to the gameplay, art, and music! Unforunately this game really lagged for unknown reasons on my computer.

Ridiculous and fun with a great cohesiveness, but I wish there was an end game or more consequences to being shot at and losing health.

I really like the ideas for the game, it had so much whimsy and humour to it and the connection to the theme was on point, very out of control in a good way. The execution and polishing could've been more refined though. The big thing I would've preferred is the how to play being made with typed instead of drawn text to be easier to read, and to be able to control when the next slide came on as I barely got a glimpse at the enemy types and their weakness.

I really like this, it was amazingly fun and had a great colour palette and cohesiveness, I finished every level including the bonus ones. I do wish the traction was slightly more and the spikes were slightly different in colour to more easily distinguish but overall I was so impressed.