I would love to play this game! :) It looks so charming and fun! Are you planning to create it?
GB Studio 4 has a higher sprite and background tile limit now, so that's helpful!
Thank you Timbo for your help! The physics, you created for the little froggy, is really fun! It's amazing that you created the physics without using a plugin!
Your game reminds me of the water ring toss game toys I played with as a kid. You would press a button to pump some air to move a plastic ring to the right spot. https://www.reddit.com/r/nostalgia/comments/9nz8f6/remember_these_handheld_water...
It looks like Repugnant Bounty has 3 frame animation loops. So it’s possible! https://skittlesfiddles.itch.io/repugnant-bounty-demo
Thanks for explaining that to me! It’s a great idea to create a twist with the Aesop fables. It will be fun to play your game. :)
I really like the look of the bigger sprite. I noticed some game developers use the same sprite perspective for both side-scroller and top-down, but others use a more realistic approach. It’s confusing about what perspective style to use.
Can you animate with more than 3 frames, for character animation states, in GB Studio 3.1? I think it was limited to 2 frames in the earlier version.