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G-Rex_Saurus

13
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3
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60
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A member registered Jun 01, 2019 · View creator page →

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Recent community posts

It's screenshot saturday!

I went overboard with a lot of player movements and styles. I feel so good that this is all working so well!
Here are some more prototype showcases!  Smiley

Hello everyone, I'm G-Rex!

I will present my project that I am working on, in front of everyone! This game is very interesting (or at least for me). I'm trying to put Super Mario 64 on PS1 because no one has done it in the past, shame on Nintendo for not letting Mario 64 port to PS1 because they won't cooperate with Sony :(

WELL ACTUALLY NO! I am trying to make my own Super Mario 64 on PlayStation 1!

By doing this, I will create my own levels, enemies, collectibles... that will make differences from Mario 64. Also, I will create my own anthropomorphic rabbit character named Turbo and he will go turbo fast!

Here are the screenshot:

I work on this project very hard as a solo developer. I really hope my game gets a pass, otherwise it won't be good for me, but I hope anyone is interested about my game! As you can see above, I did everything relating to graphics, animations, modelling, sounds... so on, but I hope you like it :)


I will immediately sign people on the sheet for those who helped me, I'll gladly credit you all!

I would like to pick the A. story (also counting on @Wasabi's A. story), it answers a lot of what I thought the Turbo Rabbit story would be, so much originality, well told, and it is also very similiar to my own Turbo Rabbit story.

This is a great idea making Michael feel like he doesn't know he is doing bad things, but continues to do it

Also, loving the idea for the gems trying to warn Michael for collecting them. But, my original idea for the gems is that the gems don't have any power on them, they won't affect Michael to collect them, but instead they will affect the island and the island's monsters, the monsters will go crazy if they realize the gem was stolen.

Gems will be only used to open the Big Door that would lead Michael to the biggest treasure, but that treasure is the most powerful thing that the "superior being" would push Michael away to grab it first. That's my finale story for Turbo Rabbit.

But, your story ideas are cool, so idk should I just take parts of yours or should I go for your story?

Very thanks!

(3 edits)

Thank you for your feedback. Thank you so much for giving my game the green light!

I appreciate your offer to help, I might need someone to work on my story, but it would work if I had a big team, so I'll check back with you later.

Also, I'm glad someone really understands the story and plot of Turbo Rabbit, so I'd be happy to answer your questions

(1 edit)

Hello everyone! I'm working on a 3D platformer game, it's a fast paced game similar to Super Mario 64.

It's a game where the main character is an anthropomorphic rabbit who explores islands, but he has special shoes that can make him turbo fast, so if you're more interested, REDACTED

I worked on this game for a year, doing code, modeling, creating level, sound effect, animation... pretty much everything. My game is actually working pretty well, the way I dreamed it would be.

I just need a story/concept to get the green light, I need some feedback from you on my game, so please if you all are interested in my game, give me some of your interests and thoughts on my game!

I'm planning to make a discord server about the game, but I'm not sure about creating one. My Discord server would have a thing that has to be pm-ed to enter the server without any bot to allow you to enter the server.

I have uploaded the full gameplay about beta-prototype demo of my game, so you can watch the whole video and tell about it, I can send it on discord.

(1 edit)

Hello! I'm a solo game developer and I made a 3D platformer game similar to Super Mario 64. The game is called "TURBO Rabbit"

The game would play exactly like Super Mario 64, but the only thing about this game is, what Super Mario 64 don't have, you can make main character go turbo speed! (It's like you can in all racing games, but also in this platformer game).

Here's the full game details here: https://g-rex-s.itch.io/turbo-rabbit

My game is still a beta-prototype, which means that some game concepts are ready to be tested, with parts of the game finished, but the whole game is still in development. I modeled the characters, coded everything, made level maps, sound effects and so on... the only thing I need is a beta tester to test my game prototype before the public beta demo release. A beta tester has to test the game, report bugs and also say what they think about the game.

So please, if you are interested, contact me on Discord: G-RexSaurus#0651, I'll give you to try when it's ready.

 Thanks for reading!

Can't do it, because the original Super Mario Bros and The Lost Levels doesn't function that, the Super Mario World does, which MMXXI was more inspired by Super Mario Bros. So, sorry

(1 edit)

Press F11.

If that doesn't work, well I'll try something