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Gam1ngMonkey

17
Posts
2
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A member registered Feb 12, 2023 · View creator page →

Creator of

Recent community posts

Thanks! The yellow potion has a random effect of +10/0/-10 so it can do nothing to the subject.

Drinking the potion shouldn't be possible, don't know much about that.

Since it was my first itch.io submission, I didn't know much about the WebGL. Next time I will take the 'Esc' into account, thanks for letting me know.

Unfortunately, I didn't have enough time left to add any.

Thanks for the comment! Testing the potions was meant to be throwing them at the subject and see how it affects it. Hope that helps.

Great game.

I really like the visuals and the audio too. It's a simple but well executed idea.

The only thing I would add is different attack speed from the enemies. After some playing I felt the time between attacks and block was kind of "repetitive" and it was easy to remember the pattern and kill.

Great job, really enjoyed playing your game.

Thanks! At least I hope it's meant in a good way.

Thanks for the comment. Can't find a reason why your potion just disappeared. Is there a chance you've pressed "R" and thrown it?

Thank you! The main objective was meant to be trying out all the potions you make on your subject on the left by throwing them at it.

Thank you so much for that! I am currently working on my school project so I won't have much time to work on it for a while now. However I will definitely reach out to you if I need any help in with it the future.

Thanks for the comment! I understand it might feel a bit speedy, however I hope you enjoyed it anyways.

Thanks a lot! I was thinking about adding tutorial or something like that, unfortunately I didn't have much time to work on it.

Thank you!

Thanks for that!

Thanks!

Thank you!

Thanks for the feedback. Was thinking about implementing it but didn't have much time to do so.

Thanks a lot!

Thanks for info, will add that to the description. Each potion will deal damage or heal the troll depending on it's color. Hope it helps.

Thanks for the comment, I forgot to type it to the description. Using esc should do it