Nice graphics. I wasn’t able to rotate anything so the slices would be cut probably not the best way.
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Dinner Four One's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Relevant to the StaySave! Jam Theme | #11 | 4.160 | 4.160 |
Innovative Impact | #13 | 3.640 | 3.640 |
Overall Creative Craze | #24 | 3.800 | 3.800 |
Best Mood Mojo | #56 | 3.280 | 3.280 |
Player Engagement Power | #61 | 3.240 | 3.240 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I'm not sure I understand the mechanics behind the meters, but the actual gameplay was polished and worked well. It was satisfying to cut stuff (Mechanically), and the core concept of splitting the food to try and please everyone and make it go around was not only thematically appropriate but also an interesting gameplay challenge.
Awesome idea and execution - the gameplay felt very clean and I bet the mesh splitting part wasn't exactly easy to code :)
The only issue I had when playing this game was that I did not felt like my cutting choices affected the mood of any of the eaters.
Maybe the bars could represent the data better, or maybe attach the info about the percentage of the food each person got?
Thank you very much for the feedback! We went with the bars as a representation how much stuffed the characters are, since it's the easiest way.
We actually should have used two separate screens for gain and loss of the mood directly after the eating, so people understand better what's happening. But that's what feedback is for :)
Really nice game! I love its art and mechanics. I only have one issue, the game took too long to load in my browser :(
This was fun and the art and vibe were great! The cutting and picking items up both worked really smooth too.
Super cool concept and look, although it's a bit buggy. If you drop a whole pizza on 1 plate and click next, you know what I mean.
Very very cool concept. One time some food fell of the table and I was screening at my screen.
chop chop master onion! some feedback is missing for the player but the overall experience of cutting stuff is fulfilling
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