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Gamer To Game Developer

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A member registered Sep 11, 2021 · View creator page →

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Not at the moment 

Thanks for playing my game and for the feedback!

Download the mac version and unzip the folder. Then you'll see Peacequarium.app. Run that. Which model mac do you have? I'm actually developing on mac, I'm using an m2 and so the game is natively built on a mac.

Thank you very much for playing my game! I'll figure out how to communicate the feeding aspect better, because the player shouldn't have to keep clicking, just hold down right click or left ctrl and feeding will keep happening. The full game will have an auto feeder submarine that goes about and auto feeds the fish :D

Thanks again and I really appreciate you playing my game and giving me feedback!

Don't forget to leave feedback. Let me know if you enjoyed the game!

Thanks for playing Peacequarium and your feedback is valuable. I'm actively developing the game so I have plenty of improvements to do based on feedback like yours. I really like the tank cleaning idea and I'll try to come up with something that is fun and rewarding.

Thanks, the game screenshots don't do it justice, it looks a lot better when actually playing on screen than in the screenshots.

thanks

Thanks for playing and sharing your experience!

Too hard or too easy? Please do share a bit of your experience and if anything was frustrating. Thanks.

Thanks, slowly I'm improving my drawing skills. My main skill is code and hopefully completing projects :D

Thanks!

Thanks for playing my game and taking time to give me feedback!

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Thanks for playing and taking the time to write! Maybe I have to change the prayer book texture (make the book standing) because that is the $8 'bed' you were referring to lols :D

Fast forward is to help with recharging stats quickly / speed up time if waiting for crops. Btw just left click on the drones to damage and blow them up. You can fly. Build a ladder, jump off and then woohoo! Then the drones will try to follow you in the sky and you can defeat them very easily. 

I'm going to make the player kitty be a guide as well. The kitty will say something like "Click on me for a guide on being successful in our world". I'll need to organise the kitty UI better, because at the moment the player can rename, toggle follow, change colour and feed the kitty from the same window so perhaps I need to better organise this and add new option of a game guide. The kitty game guide will be like a FAQ and help the player understand how to play the game successfully. Player will still have to read though :)

Thanks, that's a helpful bug find! I also find it to happen with the water dispenser and vending machine. This will be fixed up in the next minor update I put out.

Thanks, I'll apply a no friction physics material to the player and get rid of the sticking to walls issue. It will make it more fun when flying around on the hoverboard as well. 

I'll have a think about the UI. I make it fade away so the player can see their game world without all the UI cluttering it up.

Thanks, here's the link https://store.steampowered.com/app/2080020/Home_By_The_River/

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Hi, it won't run in a web build, but is it an option for you to play the demo from Steam? I have the demo up on Steam as well. Also thanks for hosting the jam!

Thanks mate! Please wishlist the game on Steam! https://store.steampowered.com/app/2080020/Home_By_The_River/

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Home By The River is a 2D side scroller sandbox that is about building, cleaning up pollution, gaining virtue, earning income, and advancing your clean reactor technology to bring peace and prosperity to mankind. You can play single player or LAN co-op! I'm the developer, Gamer To Game Developer.

I've released the Demo of Home By The River here on itch.io. I hope you can try out my game and give me feedback.

About the Dev

My objective as the developer is to give you an environment that you can make beautiful and relax in. Home By The River is being developed by one person, Looqmaan aka Gamer To Game Developer, and it is the most meaningful game to me that I have ever worked on, and a full time job for me. I hope that I will produce something that I will always be happy about and that I can be happy and proud to show others. Home By The River is the first project that delights my heart whenever I work on it and I do hope I'll keep on developing this for years and years to come. I've changed my pathway and stopped making games with violence (yes I will get back to Weekend Drive and transform that in the future to a beautiful peaceful game I hope). I've been making games and teaching game development for ten years.

You can build beautiful homes in Home By The River

You can cook food and you need to eat to keep your hunger stat in check. You can't lose the game by staying hungry but rather you won't be able to do much in the game by staying hungry.

In the late game you need to build an above ground lab to collect research points which you will use to unlock research cards. Research cards are used to print clean reactor components which you can then donate to the world.

I made a recent update that allows the player to grow plants at any place in the world so long as they place a soil tile underneath.

Using a trading terminal to sell commodities.
I think I made a pyramid
You and your cat are going to save the world
You start on a polluted land by the river. It is up to you to transform it into a beautiful place.

This is an earlier video showing LAN multiplayer. I've made lots of improvements since then and I hope to organise another LAN game in the comings weeks and share the footage on my YouTube channel.
Just for fun I added fireworks (with sound of course!). It's not available in the Demo game though because you need to be level 10.