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Garaco

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A member registered Dec 15, 2019 · View creator page →

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Recent community posts

Thank you to everyone for making this event possible, and massive props to everyone who participated. There were honestly a lot of good quality contenders in this jam, and I was delighted to play them. I look forward to future events!

I'd love to connect with some really talented devs and artists! Here's my Twitter/X: https://twitter.com/FlamingGaraco

Aw thank you so much! We put a lot of attention on those two points and are very proud how they came out!

I'm quite proud of these sprites

Ah I'm sorry to hear, in retrospect I should've hard-coded a boundary failsafe, but I'm glad you enjoyed it nonetheless!

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After playing all submissions (that I possibly could) my top 3 favourites would be:

Solid entries I also want to mention are:

Fun, challenging, polished and looks astonishing! Incredible job!

I'd love to give this a try when the jam finishes!

I found this really funny, it's straightforward and the models are cute. I even beat Gamer difficulty!

Art is solid and cute, the music is very chill, and the balancing act is very fun to master.

Very very polished, and incredibly cute! I couldn't get very far, it was a little difficult but it's still a solid entry!

I love the intro artwork!

Strange, that's never popped up in our playtests, do let us know if you figure out what triggers it.

I like the mechanic of having an energy meter for your attacks!

Defeating god is an admirable goal.

The music is a vibe, was unsure what I had to do for a while but I figured it out.

A nifty little puzzle game

Aw, thank you so much! That doodle is adorable! Yeah I've had a few people here and there have trouble with the boss, even had to adjust the dialogue a bit to help players out. I'm glad you had fun with it!

I used Aseprite for our project! I did use CSP for quick concepts and sketches but the animation in Aseprite is so much better for pixel art, even if the interface is a little strange to get used to if you've always used the latter (I kept hitting the bracket keys to increase brush size but it kept changing colour!).

Export and test a few hours before the submission. I know there's a few hours left and you could use those to develop the game further, but there's a plethora of things that can go wrong in an export that doesn't happen in an engine build, and the sooner you figure out which bugs are only in the export the better. We had a pretty bad one we found where the game closed when trying to go to the next level or retrying from game over, but we found exporting as a DEBUG solved it. I don't know if this is something we messed up or a quirk of Godot 4.

Additionally Git was a lifesaver, I haven't had the chance to properly use it in a project before because I was a little scared to use it, but it sped up the process a lot! As long as you stick to your branches, discard unnecessary changes, and back up before merging to main, you should be fine. I used the GitHub desktop app and I don't much like it, but it was free. And if you're using Godot, please close the project before pulling!

I love tycoon-esque games, very creative! I will say however that the audio is quite loud.

A simple and cute arcade game, great music and intuitive gameplay. It would've been nice to have a little bit of acceleration on the movement for precise positioning but it's definitely a very solid submission!

I like the chill vibes and grappling hooks are always a plus!

I liked the soundtrack a lot, the boss was very engaging!

Lovely artwork

Enjoyed the aesthetics, and the combat seems a fair challenge

Great visuals and animation, a little bit grindy for my taste but the gradual levelling and acquisition of new abilities is very engaging.

The sound design is very good, and Mouse's sprite is very cute

I actually got jumpscared by the Monke...

Very stylish

I am in love with the gremlin design

I tried again and got the nice mouse :)

The artwork is really cute, it was quick to learn and very straightforward!

Bubi invasion

Great music and charming graphics. Found that the controls needed some getting used to.

Absolutely adore the artstyle, would've liked a more rewarding conclusion at the end even if it is a demo.

I really love the art in this!