A bit late on the reply sorry. It'll be just Windows. The game is too heavy for Android 3D wise.
Gaweb Studio
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That's weird. Hikari is unlocked right on day 1 and shouldn't disappear at all. Unfortunately, I have no idea why she disappeared, no event should impact this and since you're playing on Android, I can't access the save file to check the data. At the moment, I'm afraid I can only suggest to restart a game and see if she is there again :x
OK to answer my own question, the missing amount comes for the US tax withholding amount which is 30%. I'll have to update my tax form with my TIN number I received recently to avoid losing the 30%.
Would have been nice to see this in the export since Itch already know if it needs to withhold tax or not.
False alarm!
Hello,
I have the exact same problem as here : https://itch.io/t/2403829/payment-amount-too-low
I received a 20$ payment. CSV export says after processing fee and whatever charges, I should have 16.61$ left. Itch payouts page tells me there ~11.61$ on the way. I'm missing 5$ out of that! That's 25% loss compared to 20$ and ~33% loss out of the 16.61$. Where the heck did those missing 5$ go? There's no explanation on this at all and doesn't seem logical to have more charges after the supposed final delivered amount. Another 2$ payment with expected 1.41$ final payout result in only a 0.99% payout???
If that happened to all previous payments, developers are basically losing 20-30% more than expected to Itch!
Anybody care to explain what's happening there ?
Ok, great to see there's no solution lol.
Anyway, I found an alternative. The web interface allows 4Gb upload BUT of course, upload won't finish on Itch. BUT Itch offers Dropbox direct download. BUT Dropbox upload also fails... BUT Dropbox offers Google Drive direct download... And Google Drive upload worked...
So I uploaded to Google Drive, then to Dropxbox, then to Itch... Would be nice if Itch could link to the biggest storage platforms around to make it easier but at least, I got my update online now.
Thank you.
Hello,
I'm trying to use Butler on a remote server via SSH because I live in China and Butler won't connect from there. The server is in France but it's a shared server so I don't have root access, only a local user folder where I unzipped butler. Using ./butler -V in the local folder does give me the correct version line. But I need to push a zip now and try to login first. "./butler login" does give me the url to copy which then redirects me to a 127.0.0.1 url which I copy/paste in my SSH session like asked. But this gives me the following error:
runtime/cgo: pthread_create failed: Resource temporarily unavailable
Is it possible to fix this or is Butler not useable on a shared hosting at all?
Thanks in advance
Could you check if you have some crash log inside AppData\Local\Temp\Gaweb Studio\Glassix 2\Crashes ? if any, could you send them to me on contact@gaweb-studio.com? Otherwise, I'm afraid I can't help much. The game does require some processing power but even with that, it shouldn't crash on startup. Weird.
Well, the inner working of Unity can be tricky. I'd need to check the log files if you have any. Could you check if you have a folder there and send me any files in there :
C:\Users\[user]\AppData\Local\CompanyName\ProductName\Crashes
Otherwise, check here too :
C:\Users\[user]\AppData\LocalLow\CompanyName\ProductName\Player.log
You can send me by email on contact@gaweb-studio.com
Hi, for vibrators, you should be able to find out which girls use such events by going in the Event list menu and filtering events with the name "vibrator". I think it should give you a list of girls needing a vibrator. Then you just need to go to the girls and give them a vibrator with the Give command.