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gawkers

3
Posts
A member registered Jun 05, 2021

Recent community posts

Quite literally begging you to make this into a full-length 5-10 hour game, or at the very least add something like multiplayer. I would pay so much money dude it is not even funny.

IT'S HAPPY HOUR!

I'm not sure if this counts as a suggestion or not, but I didn't know where else to post like this. To preface this, I just wanted to say that I REALLY liked this and the first demo. They were both stellar, and captured the feeling I was looking for in a game like this perfectly. My only suggestion, which is more so a complaint than anything, is the overuse of the shadowy figure. It felt it was the same trick over and over; nearly any time I turned a corner in this game--there he was, and then he would disappear. Now, I understand what this is trying to be (the idea of catching something out of the corner of your eye), which I am all for, personally. But the dread and suspense wears off quickly when used so much in such a short amount of time. I don't know if it's just me, but I would've had this type of event happen maybe once or twice during the demo, that way players become more fearful of his next appearance.