Ok, so to begin, I know the game is already well into development by now and no suggestions will probably be considered at this point, but I thought it would be fun to just talk about what could have been implemented in the game, just for fun 馃檪. I just felt like expressing these thoughts, so no need to take them too seriously 馃憣馃徎. Anyway, first is music. Now hear me out, why would a liminal space need good music? Doesn't the game already have insanely good atmospheric tracks that serve the games purpose well enough? Well sure, but I wanted to share a track for people that love liminal spaces and vaporwave 馃檪. I think it would have been absolutely awesome to have the track Dream Sequins庐 by Nmesh playing quietly, echoing in the background of some areas. It's really cool music for anyone that likes liminal spaces and vaporwave, so check it out 馃槈.
Next would be physics and interactions. I think it would have been really cool if maybe when you are around water flowing over you, maybe there could be an animation of water droplets that would temporarily be over the screen 馃? It would also be cool if a few more objects were interactive the way chairs/floats are. It'd be cool to push around lawn chairs or interact with slides, etc. Anyway, I know this is a small project and things like this require large teams, but again, this was just for fun.
Any thoughts or suggestions anyone?